RUST: NOT FRIENDLY - Local Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 143.105.151.63:28015
Abstract
We describe the public Rust server RUST: NOT FRIENDLY - Local Development, reached at 143.105.151.63:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,685 of all servers, the top 70%. It last wiped 28d ago.
Keywordsmodded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 143.105.151.63:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 00:15 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve wipes and settings [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average | 243/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average | 93/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 129/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 39/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 41/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 12/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RUST: NOT FRIENDLY - Local Development based?
A region is not published by RUST: NOT FRIENDLY - Local Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 143.105.151.63:28015.
A.2What is the reliability of RUST: NOT FRIENDLY - Local Development, and is it online?
At the present moment, RUST: NOT FRIENDLY - Local Development is offline; it was last seen 28 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.
A.3What version of Rust is run on RUST: NOT FRIENDLY - Local Development?
RUST: NOT FRIENDLY - Local Development is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does RUST: NOT FRIENDLY - Local Development follow for wipes?
The record of RUST: NOT FRIENDLY - Local Development's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 28 days 3 hours have passed since the current world was generated.
Population
A.5What position does RUST: NOT FRIENDLY - Local Development occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RUST: NOT FRIENDLY - Local Development holds #16,685, in the top 70% of all ranked servers.
A.6At what level does RUST: NOT FRIENDLY - Local Development operate in terms of players?
RUST: NOT FRIENDLY - Local Development is not online now; 28 days 2 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on RUST: NOT FRIENDLY - Local Development be interpreted?
Tags from RUST: NOT FRIENDLY - Local Development, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can RUST: NOT FRIENDLY - Local Development be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that RUST: NOT FRIENDLY - Local Development fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on RUST: NOT FRIENDLY - Local Development?
The name of RUST: NOT FRIENDLY - Local Development states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What is the map for RUST: NOT FRIENDLY - Local Development?
On RUST: NOT FRIENDLY - Local Development the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to RUST: NOT FRIENDLY - Local Development?
Enter client.connect 143.105.151.63:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.