RUST Oklahoma - Modded
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 143.109.149.125:28015
Abstract
We describe the public Rust server RUST Oklahoma - Modded, reached at 143.109.149.125:28015 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #1503 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.8 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 3h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 3h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 08:0927d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:2731d ago | 1 | halved by day 2 | 3.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 143.109.149.125:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 08:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1488 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 6/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 3/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 4/15 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 2/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RUST Oklahoma - Modded perform well?
Over the past 48 hours, it ran at an average of 155 server fps, with a low of 100. The highest number of entities it carried was 93,987, comprising buildings, deployables and all other objects. Its highest memory usage was 2,972 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of RUST Oklahoma - Modded?
North America is where RUST Oklahoma - Modded lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 143.109.149.125:28015.
A.3What is the reliability of RUST Oklahoma - Modded, and is it online?
At the present moment, RUST Oklahoma - Modded is online. Based on the uptime it reports, the last restart occurred about 5 hours ago. Of the 168 hours in the last 7 full days, 162 were served, an availability of 96%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on RUST Oklahoma - Modded?
The version of Rust on RUST Oklahoma - Modded is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on RUST Oklahoma - Modded?
Once a month, RUST Oklahoma - Modded wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days 7 hours. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on RUST Oklahoma - Modded?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 17 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.
Player count
A.7How does RUST Oklahoma - Modded compare with other Rust servers in the rankings?
On player hours over seven days RUST Oklahoma - Modded is #15,344, within the top 69% of all ranked servers; within North America it is #1,503.
A.8At what level does RUST Oklahoma - Modded operate in terms of players?
On RUST Oklahoma - Modded, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.
Tags and filters
A.9What is the meaning of the tags on RUST Oklahoma - Modded?
Tags from RUST Oklahoma - Modded, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptsw (Networking): The network layer named 'sw' is in use; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RUST Oklahoma - Modded be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RUST Oklahoma - Modded: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on RUST Oklahoma - Modded?
Its name carries no gather rate for RUST Oklahoma - Modded. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RUST Oklahoma - Modded take place?
Size 4,000 and seed 1488 define the procedural, game-generated map on RUST Oklahoma - Modded. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join RUST Oklahoma - Modded?
Press F1 inside Rust to open the console and enter client.connect 143.109.149.125:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptsw | Networking. The network layer named 'sw' is in use. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.