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Survival and Dead

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 143.244.45.62:28505

Abstract

We describe the public Rust server Survival and Dead, reached at 143.244.45.62:28505. It is offline at the last check, against a seven-day mean of 01. It ranks #15,849 of all servers, the top 72%. It last wiped 20d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,849top 72%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address143.244.45.62:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 18:20 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average157/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Survival and Dead?

A region is not published by Survival and Dead. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 143.244.45.62:28505.

A.2What is the online status and reliability of Survival and Dead?

At the present moment, Survival and Dead is offline; it was last seen 19 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on Survival and Dead?

Rust network protocol 2634 and build 166586 is the version that Survival and Dead runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Survival and Dead?

The record of Survival and Dead's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 17 hours ago.

Population

A.5What is the rank of Survival and Dead among Rust servers?

The seven-day player-hours ranking puts Survival and Dead at #15,849, within the top 72% of ranked servers.

A.6What is the population level of Survival and Dead?

The last recorded sighting of Survival and Dead was 19 days 13 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Survival and Dead be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Survival and Dead publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Survival and Dead be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Survival and Dead fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Survival and Dead operate?

The name of Survival and Dead states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Survival and Dead?

The game generates the map on Survival and Dead; that format is procedural.

Connection

A.11What is the process for joining Survival and Dead?

Press F1 inside Rust to open the console and enter client.connect 143.244.45.62:28505. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. The game build is 166586.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.