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PotatoServer.Live | PvE RPG Zombies & Bosses

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 144.202.49.95:28015

Abstract

We describe the public Rust server PotatoServer.Live | PvE RPG Zombies & Bosses, reached at 144.202.49.95:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 18d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe18d agomonthly schedule
Next wipe37d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0002:0004:0005:0007:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510001:0002:0004:0005:0007:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap23.8 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 18hforce wipefw
Thu 3 Dec, 19:0035d 18hforce wipefw
Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 04:1918d ago 2 – running 0
Wed 16 Sep, 10:1042d ago 2 halved by day 1 23.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of PotatoServer.Live | PvE RPG Zombies & Bosses
Figure 5: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 5: The server's published settings.
Address144.202.49.95:28015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Oct 2026, 04:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve wipes and settings [3], live roleplay population [4], zombie server list [5] and predicted wipe schedule [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average64/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average35/200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average28/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average42/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does PotatoServer.Live | PvE RPG Zombies & Bosses run?

The server fps averaged 94 over the last 48 hours, never dropping below 81. Buildings, deployables and all other world objects counted together reached a maximum of 113,521 entities. Memory use peaked at 4,369 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does PotatoServer.Live | PvE RPG Zombies & Bosses have?

There is no region published for PotatoServer.Live | PvE RPG Zombies & Bosses. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.202.49.95:28015.

A.3What is the online status and reliability of PotatoServer.Live | PvE RPG Zombies & Bosses?

At the present moment, PotatoServer.Live | PvE RPG Zombies & Bosses is offline; it was last seen 40 hours ago. Based on the uptime it reports, the last restart occurred about 46 hours ago. The server was up 77% of the time over the last 7 full days, 129 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on PotatoServer.Live | PvE RPG Zombies & Bosses?

Rust network protocol 2634 and build 167398 is the version that PotatoServer.Live | PvE RPG Zombies & Bosses runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on PotatoServer.Live | PvE RPG Zombies & Bosses?

The only wipe for PotatoServer.Live | PvE RPG Zombies & Bosses is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 18 days 20 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6What happens on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day arrives?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 7 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.

Population

A.7What is the rank of PotatoServer.Live | PvE RPG Zombies & Bosses among Rust servers?

The seven-day player-hours ranking puts PotatoServer.Live | PvE RPG Zombies & Bosses at #15,349, within the top 69% of ranked servers.

A.8How would you characterise the player activity on PotatoServer.Live | PvE RPG Zombies & Bosses?

The last recorded sighting of PotatoServer.Live | PvE RPG Zombies & Bosses was 40 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with PotatoServer.Live | PvE RPG Zombies & Bosses signify?

Tags from PotatoServer.Live | PvE RPG Zombies & Bosses, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can PotatoServer.Live | PvE RPG Zombies & Bosses be found among the Rust Statistics lists and filters?

These Rust Statistics lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern PotatoServer.Live | PvE RPG Zombies & Bosses?

The name of PotatoServer.Live | PvE RPG Zombies & Bosses states no gather rate. No cap is given beyond the game's default of 8 players per group. roleplay is the game mode here; towns, jobs and rules for roleplay. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does PotatoServer.Live | PvE RPG Zombies & Bosses take place?

Size 4,500 and seed 6738 define the procedural, game-generated map on PotatoServer.Live | PvE RPG Zombies & Bosses. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to PotatoServer.Live | PvE RPG Zombies & Bosses?

Press F1 inside Rust to open the console and enter client.connect 144.202.49.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://PotatoServer.Live.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^rRoleplay. Roleplay is the server's purpose.
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PotatoServer.Live PvE | Zombies, AI factions, capturable monuments, world bosses, raid bases, quests, skills, economy, shops, homes, backpacks, fast crafting/smelting, events, seasons & friendly community.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.