ServerName
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 144.31.150.103:28015
Abstract
We describe the public Rust server ServerName, reached at 144.31.150.103:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,754 of all servers, the top 39%. It last wiped 3d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 67% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 15:583d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:4310d ago | 1 | halved by day 3 | 7.2 d | 1 |
| Tue 13 Oct, 18:3415d ago | 1 | held half | 4.7 d | 0 |
| Sat 3 Oct, 18:0725d ago | – | – | 10 d | 1 |
| Thu 1 Oct, 18:11fw27d ago | 1 | – | 2 d | 1 |
| Mon 28 Sep, 20:0530d ago | 1 | held half | 2.9 d | 1 |
| Sun 27 Sep, 20:0331d ago | 1 | – | 1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 144.31.150.103:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:58 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 65/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 99/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 31/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is ServerName based?
There is no region published for ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.31.150.103:28015.
A.2How reliable is ServerName, and is it currently online?
ServerName is currently offline, with the last sighting 34 hours ago. Of the 168 hours in the last 7 full days, 13 were served, an availability of 8%. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What is the Rust version for ServerName?
ServerName is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does ServerName wipe?
Prediction of the next wipe is impossible for ServerName, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 3 days 14 hours ago.
A.5What characterises wipe day on ServerName?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 67% of recent wipes. In the other cases, the population fell below half by day 3.
Player count
A.6How does ServerName compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts ServerName at #8,754, within the top 39% of ranked servers.
A.7How would you characterise the player activity on ServerName?
ServerName is not online now; 34 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 1 players.
Tags, lists
A.8How should the tags on ServerName be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags ServerName publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can ServerName be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that ServerName fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Under what rules and settings does ServerName operate?
Its name carries no gather rate for ServerName. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
How to join
A.11What steps are required to join ServerName?
Enter client.connect 144.31.150.103:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.