Rust StatisticsWorking papers on every public Rust server · 58,911 players now

RUST COMBAT | Training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 144.31.232.22:28015

Abstract

We describe the public Rust server RUST COMBAT | Training, reached at 144.31.232.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,271 of all servers, the top 70%. It last wiped 13d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,271top 70%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 12:0712d ago 1 – running 0
Thu 15 Oct, 18:3713d ago 1 – 0.7 d 0
Fri 9 Oct, 02:1820d ago 1 held half 6.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address144.31.232.22:28015
Region–
Max players40
Group limit20 max
Wipe schedule–
Last wipe15 Oct 2026, 18:37 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust aim training servers [3], build server population list [4], live creative server population [5] and upcoming Rust wipes [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average114/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average34/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average80/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average17/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average32/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average27/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is RUST COMBAT | Training based?

There is no region published for RUST COMBAT | Training. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.31.232.22:28015.

A.2What is the online status and reliability of RUST COMBAT | Training?

At the present moment, RUST COMBAT | Training is offline; it was last seen 10 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 9 October 2026.

A.3What is the Rust version for RUST COMBAT | Training?

Rust network protocol 2634 and build 166652 is the version that RUST COMBAT | Training runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does RUST COMBAT | Training wipe?

Prediction of the next wipe is impossible for RUST COMBAT | Training, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 13 days 16 hours.

A.5How would you describe wipe day on RUST COMBAT | Training?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 29 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6What is the rank of RUST COMBAT | Training among Rust servers?

Ranked by player hours across seven days, RUST COMBAT | Training holds #15,271, in the top 70% of all ranked servers.

A.7How would you characterise the player activity on RUST COMBAT | Training?

At this moment RUST COMBAT | Training is offline, having last been seen 10 days 19 hours ago.

Tags, lists

A.8How should the tags on RUST COMBAT | Training be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts20 (Group limit): 20 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags RUST COMBAT | Training publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RUST COMBAT | Training be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that RUST COMBAT | Training fits. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does RUST COMBAT | Training operate?

Its name carries no gather rate for RUST COMBAT | Training. The team limit is 20 players. The mode is combat training, which means loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

How to join

A.11What steps are required to join RUST COMBAT | Training?

Enter client.connect 144.31.232.22:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts20Group limit. 20 is the maximum team size.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^dCombat training. Practise aim and PvP, with the loot given to you.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.