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No-Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9h ago · 144.48.104.118:28015

Abstract

We describe the public Rust server No-Rust, reached at 144.48.104.118:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,865 of all servers, the top 26%. It last wiped 25d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,865top 26%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0005:0003:0005:0006:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0005:0003:0005:0006:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 01:0125d ago 1 – running 0
Sat 3 Oct, 04:2526d ago 1 – 0.9 d 1
Fri 2 Oct, 01:2427d ago 1 – 1.1 d 1
Sun 20 Sep, 03:4739d ago 1 halved by day 2 11.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of No-Rust
Figure 5: The map: Procedural Map, size 4000, seed 571830266. Open on RustMaps.
Table 4: The server's published settings.
Address144.48.104.118:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 06:32 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size4000
Seed571830266

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does No-Rust perform well?

Over the past 48 hours, it ran at an average of 98 server fps, with a low of 88. The highest number of entities it carried was 95,678, comprising buildings, deployables and all other objects. The peak memory usage was 2,105 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of No-Rust?

There is no region published for No-Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 144.48.104.118:28015 is its address.

A.3How reliable is No-Rust, and is it currently online?

No-Rust is currently offline, with the last sighting 9 hours ago. The uptime it reports indicates a restart about 3 hours ago. Its uptime over the last full days (7 days) was 15%, with 25 of 168 hours online. The first record of it by Rust Statistics dates to 19 September 2026.

A.4What is the Rust version for No-Rust?

The version of Rust on No-Rust is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does No-Rust follow for wipes?

With irregular wipe times, No-Rust offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 10 hours ago.

A.6What characterises wipe day on No-Rust?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 2.

Population

A.7What position does No-Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, No-Rust holds #5,865, in the top 26% of all ranked servers.

A.8What is the population level of No-Rust?

At this moment No-Rust is offline, having last been seen 9 hours ago. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 04:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on No-Rust be interpreted?

Tags from No-Rust, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can No-Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that No-Rust fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern No-Rust?

The name of No-Rust states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for No-Rust?

Generated by the game from seed 571830266, the procedural map on No-Rust measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining No-Rust?

Enter client.connect 144.48.104.118:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. 30 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.