Relaxed Rust - Build Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 144.48.104.165:28035
Abstract
We describe the public Rust server Relaxed Rust - Build Server, reached at 144.48.104.165:28035. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 23d ago on a published biweekly schedule; the next wipe is expected Monday 2 November, 17:05 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Monday 2 November, 17:05 UTC, in 4d 4h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Mon 2 Nov, 17:05 | 4d 4h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 6h | force wipefw |
| Mon 16 Nov, 17:05 | 18d 4h | its own schedule |
| Mon 30 Nov, 17:05 | 32d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 6h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 17:0523d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 144.48.104.165:28035 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 5 Oct 2026, 17:05 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Custom Map |
| Size | 5000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], build server population list [3], rust rp servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average | 2/100 |
| 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average | 2/100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 226/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 46/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 101/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 21/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Relaxed Rust - Build Server run?
The server fps averaged 113 over the last 48 hours, never dropping below 38. The highest number of entities it carried was 82,451, comprising buildings, deployables and all other objects. Memory use peaked at 3,082 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Relaxed Rust - Build Server based?
A region is not published by Relaxed Rust - Build Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 144.48.104.165:28035.
A.3What is the online status and reliability of Relaxed Rust - Build Server?
Relaxed Rust - Build Server is currently online. It last restarted around 23 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What version of Rust is run on Relaxed Rust - Build Server?
Rust network protocol 2634 and build 166652 is the version that Relaxed Rust - Build Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does Relaxed Rust - Build Server follow for wipes?
The record of Relaxed Rust - Build Server's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Monday 2 November at 17:05 UTC the next wipe is expected. 23 days 19 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6How would you describe wipe day on Relaxed Rust - Build Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.7What is the rank of Relaxed Rust - Build Server among Rust servers?
Ranked by player hours across seven days, Relaxed Rust - Build Server holds #15,318, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on Relaxed Rust - Build Server?
At this moment 0 players are on Relaxed Rust - Build Server, which has 50 slots in total. The seven-day average for this server is 0 players.
Tags and filters
A.9What do the tags associated with Relaxed Rust - Build Server signify?
Tags from Relaxed Rust - Build Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): Roleplay is the server's purpose; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Relaxed Rust - Build Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Relaxed Rust - Build Server: Modded Rust servers, Build and creative servers in Rust and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.11Which settings and rules are in force on Relaxed Rust - Build Server?
The name of Relaxed Rust - Build Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is roleplay, which means jobs, towns and roleplay rule sets. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does Relaxed Rust - Build Server take place?
The game generates Relaxed Rust - Build Server's procedural map at size 5,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
How to join
A.13What steps are required to join Relaxed Rust - Build Server?
Enter client.connect 144.48.104.165:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://RelaxedRust.com.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^r | Roleplay. Roleplay is the server's purpose. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.