DFAM Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 144.48.104.42:28085
Abstract
We describe the public Rust server DFAM Server, reached at 144.48.104.42:28085 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,560 of all servers, the top 65%, and #1459 in NA. It last wiped 13d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 18:22 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers, the top 78% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 18:22 UTC, in 12h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 18:22 | 12h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 13h | force wipefw |
| Thu 12 Nov, 18:22 | 14d 12h | its own schedule |
| Thu 19 Nov, 18:22 | 21d 12h | its own schedule |
| Thu 26 Nov, 18:22 | 28d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 13h | force wipefw |
| Thu 10 Dec, 18:22 | 42d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 18:2213d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 144.48.104.42:28085 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 15 Oct 2026, 18:22 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 417976064 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust population table [3], pve server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average | 3/50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average | 0/75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average | 197/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 67/200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 36/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 32/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does DFAM Server perform well?
Its average server fps over the last 48 hours was 80, with a minimum of 48. Its entity count reached a maximum of 72,380, including buildings, deployables and all other world objects. The peak memory usage was 3,071 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does DFAM Server have?
North America is where DFAM Server lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 144.48.104.42:28085 is its address.
A.3How reliable is DFAM Server, and is it currently online?
DFAM Server is currently online. Based on the uptime it reports, the last restart occurred about 6 days 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.
A.4What is the Rust version for DFAM Server?
DFAM Server is running Rust network protocol 2635 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does DFAM Server follow for wipes?
Because too few wipes of DFAM Server are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 18:22 UTC. The world currently in use was created 13 days 11 hours ago. The tags state that wipes occur weekly.
A.6How would you describe wipe day on DFAM Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 33 hours after the latest wipe.
Population
A.7How does DFAM Server compare with other Rust servers in the rankings?
On player hours over seven days DFAM Server is #14,560, within the top 65% of all ranked servers; within North America it is #1,459.
A.8What is the population level of DFAM Server?
The current population of DFAM Server is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.9What do the tags associated with DFAM Server signify?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America, which DFAM Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can DFAM Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DFAM Server: Modded Rust servers, Rust PvE servers: live list and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern DFAM Server?
No gather rate appears in the name of DFAM Server. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on DFAM Server?
The game generates DFAM Server's procedural map at size 3,500, from seed 417976064. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join DFAM Server?
Press F1 inside Rust to open the console and enter client.connect 144.48.104.42:28085. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.