Rust StatisticsWorking papers on every public Rust server · 99,159 players now

RUSTVILLE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 144.48.106.186:28025

Abstract

We describe the public Rust server RUSTVILLE, reached at 144.48.106.186:28025. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 80d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%
Last wipe80d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTVILLE
Figure 4: The map: Procedural Map, size 3500, seed 3565643471. Open on RustMaps.
Table 3: The server's published settings.
Address144.48.106.186:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe9 Aug 2026, 21:47 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed3565643471

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve server list [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average173/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average318/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average66/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average53/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average37/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average88/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RUSTVILLE perform well?

Over the past 48 hours, it ran at an average of 87 server fps, with a low of 64. Its entity count reached a maximum of 68,758, including buildings, deployables and all other world objects. The peak memory usage was 4,825 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does RUSTVILLE have?

There is no region published for RUSTVILLE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.48.106.186:28025.

A.3What is the reliability of RUSTVILLE, and is it online?

At the present moment, RUSTVILLE is online. It last restarted around 12 days 11 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on RUSTVILLE?

Rust network protocol 2632 and build 161125 is the version that RUSTVILLE runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on RUSTVILLE?

Too few wipes by RUSTVILLE have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 80 days 19 hours have passed since the current world was generated.

Player count

A.6What is the rank of RUSTVILLE among Rust servers?

The seven-day player-hours ranking puts RUSTVILLE at #15,327, within the top 69% of ranked servers.

A.7What is the population level of RUSTVILLE?

On RUSTVILLE, 0 of the 30 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.8What is the meaning of the tags on RUSTVILLE?

Tags from RUSTVILLE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Build 161125 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RUSTVILLE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RUSTVILLE: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RUSTVILLE?

Its name carries no gather rate for RUSTVILLE. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.11What is the map for RUSTVILLE?

The game generates RUSTVILLE's procedural map at size 3,500, from seed 3565643471. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join RUSTVILLE?

Press F1 inside Rust to open the console and enter client.connect 144.48.106.186:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. Build 161125 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.