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Hapis | US | Bi-Weekly | Vanilla

Rust Statistics

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Online · checked 8m ago · 144.48.106.187:28015

Abstract

We describe the public Rust server Hapis | US | Bi-Weekly | Vanilla, reached at 144.48.106.187:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 136d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe136d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hapis | US | Bi-Weekly | Vanilla
Figure 4: The map: Custom Map, size 4096, seed 1337.
Table 3: The server's published settings.
Address144.48.106.187:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe14 Jun 2026, 20:44 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust population table [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average26/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average16/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average23/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average6/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Hapis | US | Bi-Weekly | Vanilla run?

Its average server fps over the last 48 hours was 86, with a minimum of 51. The highest number of entities it carried was 60,379, comprising buildings, deployables and all other objects. Its highest memory usage was 3,327 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Hapis | US | Bi-Weekly | Vanilla have?

Without a region tag from Hapis | US | Bi-Weekly | Vanilla, its name still points to North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.48.106.187:28015.

A.3What is the online status and reliability of Hapis | US | Bi-Weekly | Vanilla?

At the present moment, Hapis | US | Bi-Weekly | Vanilla is online. Based on the uptime it reports, the last restart occurred about 3 days 13 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Hapis | US | Bi-Weekly | Vanilla?

The version of Rust on Hapis | US | Bi-Weekly | Vanilla is network protocol 2627 and build 154033, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Hapis | US | Bi-Weekly | Vanilla wipe?

Too few wipes by Hapis | US | Bi-Weekly | Vanilla have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 136 days 22 hours.

Population

A.6How does Hapis | US | Bi-Weekly | Vanilla compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Hapis | US | Bi-Weekly | Vanilla holds #15,289, in the top 69% of all ranked servers.

A.7What is the population level of Hapis | US | Bi-Weekly | Vanilla?

The current population of Hapis | US | Bi-Weekly | Vanilla is 0, drawn from 100 slots. The seven-day average for this server is 0 players.

Tags and filters

A.8What is the meaning of the tags on Hapis | US | Bi-Weekly | Vanilla?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2627 (Protocol): Your game must run protocol 2627 to connect; cs154033 (Build): Build 154033 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which Hapis | US | Bi-Weekly | Vanilla publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Hapis | US | Bi-Weekly | Vanilla be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that Hapis | US | Bi-Weekly | Vanilla fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Hapis | US | Bi-Weekly | Vanilla?

Its name carries no gather rate for Hapis | US | Bi-Weekly | Vanilla. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Hapis | US | Bi-Weekly | Vanilla?

Size 4,096 and seed 1337 define the procedural, game-generated map on Hapis | US | Bi-Weekly | Vanilla. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

How to join

A.12What is the process for joining Hapis | US | Bi-Weekly | Vanilla?

Enter client.connect 144.48.106.187:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2627Protocol. Your game must run protocol 2627 to connect.
cs154033Build. Build 154033 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.