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Clam Observatory

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 144.48.106.188:28015

Abstract

We describe the public Rust server Clam Observatory, reached at 144.48.106.188:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 55d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0014:0000:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0014:0000:0009:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Clam Observatory
Figure 4: The map: Procedural Map, size 3500, seed 1871388706. Open on RustMaps.
Table 3: The server's published settings.
Address144.48.106.188:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 03:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1871388706

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average154/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Clam Observatory run?

Over the past 48 hours, it ran at an average of 94 server fps, with a low of 45. The highest number of entities it carried was 63,666, comprising buildings, deployables and all other objects. Memory use peaked at 3,078 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Clam Observatory?

No region is published by Clam Observatory. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 144.48.106.188:28015.

A.3What is the online status and reliability of Clam Observatory?

Clam Observatory is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Clam Observatory?

The version of Rust on Clam Observatory is network protocol 2633 and build 162929, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Clam Observatory?

The record of Clam Observatory's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 55 days 7 hours ago.

Player count

A.6What is the rank of Clam Observatory among Rust servers?

Ranked by player hours across seven days, Clam Observatory holds #15,323, in the top 69% of all ranked servers.

A.7At what level does Clam Observatory operate in terms of players?

On Clam Observatory, 0 of the 30 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.8How should the tags on Clam Observatory be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Clam Observatory publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Clam Observatory be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Clam Observatory fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Clam Observatory operate?

Its name carries no gather rate for Clam Observatory. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Clam Observatory?

Size 3,500 and seed 1871388706 define the procedural, game-generated map on Clam Observatory. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join Clam Observatory?

Enter client.connect 144.48.106.188:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs162929Build. Build 162929 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.