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[AU] Meltdown

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 144.6.253.187:28015

Abstract

We describe the public Rust server [AU] Meltdown, reached at 144.6.253.187:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,746 of all servers, the top 65%. It last wiped 26d ago.

Keywordsteams off modded carbon hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,746top 65%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address144.6.253.187:28015
Region–
Max players10
Group limitteams off
Wipe schedule–
Last wipe3 Oct 2026, 04:28 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded server list with rates [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average0/100
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average174/250
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average17/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 47 on average31/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is [AU] Meltdown based?

Without a region tag from [AU] Meltdown, its name still points to Oceania. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 144.6.253.187:28015.

A.2What is the online status and reliability of [AU] Meltdown?

At the present moment, [AU] Meltdown is offline; it was last seen 26 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What is the Rust version for [AU] Meltdown?

The version of Rust on [AU] Meltdown is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does [AU] Meltdown wipe?

The record of [AU] Meltdown's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 19 hours have passed since the current world was generated.

Player count

A.5What is the rank of [AU] Meltdown among Rust servers?

Ranked by player hours across seven days, [AU] Meltdown holds #14,746, in the top 65% of all ranked servers.

A.6How would you characterise the player activity on [AU] Meltdown?

[AU] Meltdown is not online now; 26 days 10 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with [AU] Meltdown signify?

The game's server browser reads gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp10 (Max players): The slot count is 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which [AU] Meltdown publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can [AU] Meltdown be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [AU] Meltdown: Rust servers in Oceania and Modded Rust servers. You will find it on the server list filtered by: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Rules, settings, map

A.9Under what rules and settings does [AU] Meltdown operate?

No gather rate appears in the name of [AU] Meltdown. The group limit is not published. The mode is hardcore, which means Facepunch's most demanding mode. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

A.10On which map does [AU] Meltdown take place?

On [AU] Meltdown the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join [AU] Meltdown?

Press F1 inside Rust to open the console and enter client.connect 144.6.253.187:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. Hardcore rules apply, a harsher set.
mp10Max players. The slot count is 10.
ts0Group limit. Teams are disabled.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.