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Swiss DEV (Development- and TestServer) [CH/DE]

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Offline · checked 43d ago · 144.76.237.126:28035

Abstract

We describe the public Rust server Swiss DEV (Development- and TestServer) [CH/DE], reached at 144.76.237.126:28035 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,730 of all servers, and #2436 in EU. It last wiped 50d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,730#2436 in EU
Last wipe50d agomonthly schedule
Next wipe37d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address144.76.237.126:28035
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe8 Sep 2026, 12:12 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], browse modded Rust servers [3], pve server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average34/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average30/140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average32/150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average35/100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average39/75

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Swiss DEV (Development- and TestServer) [CH/DE] have?

In Europe, according to its own listing, Swiss DEV (Development- and TestServer) [CH/DE] appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 144.76.237.126:28035 is its address.

A.2What is the reliability of Swiss DEV (Development- and TestServer) [CH/DE], and is it online?

At the present moment, Swiss DEV (Development- and TestServer) [CH/DE] is offline; it was last seen 43 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What is the Rust version for Swiss DEV (Development- and TestServer) [CH/DE]?

Rust network protocol 2633 and build 163794 is the version that Swiss DEV (Development- and TestServer) [CH/DE] runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Swiss DEV (Development- and TestServer) [CH/DE] follow for wipes?

The next wipe for Swiss DEV (Development- and TestServer) [CH/DE] is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 50 days 7 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Population

A.5How does Swiss DEV (Development- and TestServer) [CH/DE] compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Swiss DEV (Development- and TestServer) [CH/DE] #14,730, in the top – of ranked servers and #2,436 in Europe.

A.6How would you characterise the player activity on Swiss DEV (Development- and TestServer) [CH/DE]?

The last recorded sighting of Swiss DEV (Development- and TestServer) [CH/DE] was 43 days ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe, which Swiss DEV (Development- and TestServer) [CH/DE] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Swiss DEV (Development- and TestServer) [CH/DE] be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Swiss DEV (Development- and TestServer) [CH/DE] fits. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9Under what rules and settings does Swiss DEV (Development- and TestServer) [CH/DE] operate?

The name of Swiss DEV (Development- and TestServer) [CH/DE] states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Swiss DEV (Development- and TestServer) [CH/DE]?

A procedural map, generated by the game, is what Swiss DEV (Development- and TestServer) [CH/DE] runs.

Connection

A.11How do you connect to Swiss DEV (Development- and TestServer) [CH/DE]?

Press F1 inside Rust to open the console and enter client.connect 144.76.237.126:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.