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Succubus Playground

Rust Statistics

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Online · checked 9m ago · 144.91.106.224:28015

Abstract

We describe the public Rust server Succubus Playground, reached at 144.91.106.224:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 51. It ranks #5,111 of all servers, the top 23%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 5
Rank2#5,111top 23%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0002:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608007:0016:0002:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Succubus Playground
Figure 4: The map: Procedural Map, size 3000, seed 96669. Open on RustMaps.
Table 3: The server's published settings.
Address144.91.106.224:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:31 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size3000
Seed96669

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average42/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Succubus Playground smooth?

Over the past 48 hours, it ran at an average of 17 server fps, with a low of 3. Its entity count reached a maximum of 45,287, including buildings, deployables and all other world objects. The peak memory usage was 2,152 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Succubus Playground have?

No region is published by Succubus Playground. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 144.91.106.224:28015.

A.3What is the reliability of Succubus Playground, and is it online?

Succubus Playground is online at this time. The uptime it reports indicates a restart about 2 days 9 hours ago. Of the 96 hours in the last 4 full days, 95 were served, an availability of 99%. The first record of it by Rust Statistics dates to 25 October 2026.

A.4What is the Rust version for Succubus Playground?

Rust network protocol 2635 and build 168909 is the version that Succubus Playground runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Succubus Playground?

There are not yet enough recorded wipes for Succubus Playground to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 days 14 hours have passed since the current world was generated.

Population

A.6What is the rank of Succubus Playground among Rust servers?

The seven-day player-hours ranking puts Succubus Playground at #5,111, within the top 23% of ranked servers.

A.7How would you characterise the player activity on Succubus Playground?

At this moment 0 players are on Succubus Playground, which has 10 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 5.

Tags and filters

A.8What is the meaning of the tags on Succubus Playground?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Succubus Playground publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Succubus Playground be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Succubus Playground fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does Succubus Playground operate?

The name of Succubus Playground states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Succubus Playground?

Generated by the game from seed 96669, the procedural map on Succubus Playground measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join Succubus Playground?

Enter client.connect 144.91.106.224:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.