Rust StatisticsWorking papers on every public Rust server · 52,558 players now

Last Frontier | DEV | Whitelist

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 145.239.1.33:27017

Abstract

We describe the public Rust server Last Frontier | DEV | Whitelist, reached at 145.239.1.33:27017 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%, and #2563 in EU. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsvanilla modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%; #2563 in EU
Last wipe27d agono schedule published
Next wipe37d 9hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510010:0019:0004:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 9hforce wipefw
Thu 3 Dec, 19:0035d 9hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 19:12fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Last Frontier | DEV | Whitelist
Figure 5: The map: Last Frontier Map, size 4000, seed 1337.
Table 5: The server's published settings.
Address145.239.1.33:27017
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:12 UTC
Hostname–
First seen13 Sep 2026
MapLast Frontier Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], browse modded Rust servers [3], rust pve servers [4], rust rp servers [5] and next Rust wipe times [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average147/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average38/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average17/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average13/140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average16/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Last Frontier | DEV | Whitelist perform well?

Its average server fps over the last 48 hours was 99, with a minimum of 93. Its entity count reached a maximum of 102,323, including buildings, deployables and all other world objects. The peak memory usage was 3,472 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Last Frontier | DEV | Whitelist based?

Europe is where Last Frontier | DEV | Whitelist lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 145.239.1.33:27017 is its address.

A.3What is the online status and reliability of Last Frontier | DEV | Whitelist?

At the present moment, Last Frontier | DEV | Whitelist is online. It last restarted around 12 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Last Frontier | DEV | Whitelist?

The version of Rust on Last Frontier | DEV | Whitelist is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Last Frontier | DEV | Whitelist?

Once a month, Last Frontier | DEV | Whitelist wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 14 hours.

A.6What happens on Last Frontier | DEV | Whitelist when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does Last Frontier | DEV | Whitelist compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Last Frontier | DEV | Whitelist #15,335, in the top 69% of ranked servers and #2,563 in Europe.

A.8At what level does Last Frontier | DEV | Whitelist operate in terms of players?

At this moment 0 players are on Last Frontier | DEV | Whitelist, which has 50 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.9What do the tags associated with Last Frontier | DEV | Whitelist signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^r (Roleplay): This server is for roleplay; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): Europe is the region it appears under in the server browser: these are the tags Last Frontier | DEV | Whitelist publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Last Frontier | DEV | Whitelist be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured are the Rust Statistics lists that Last Frontier | DEV | Whitelist fits. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Last Frontier | DEV | Whitelist?

Its name carries no gather rate for Last Frontier | DEV | Whitelist. No cap is given beyond the game's default of 8 players per group. roleplay is the game mode here; jobs, towns and roleplay rule sets. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Last Frontier | DEV | Whitelist?

Generated by the game from seed 1337, the procedural map on Last Frontier | DEV | Whitelist measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Last Frontier Map.

Connection

A.13How do you connect to Last Frontier | DEV | Whitelist?

Enter client.connect 145.239.1.33:27017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/YWEXSJ2DuS.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^v,^r,EU,^p,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^rRoleplay. This server is for roleplay.
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.