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[DEV] Fireabend

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 145.239.232.105:27016

Abstract

We describe the public Rust server [DEV] Fireabend, reached at 145.239.232.105:27016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 10d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe10d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm88%of its recent wipes
Wipe-day peak2players, last three wipes
Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 18:0710d ago 2 – running 0
Sun 18 Oct, 08:1010d ago 2 – 0.4 d 0
Sat 17 Oct, 08:1111d ago 2 – 1 d 0
Fri 16 Oct, 08:1112d ago 0 – 1 d 0
Thu 15 Oct, 08:1113d ago 0 – 1 d 0
Wed 14 Oct, 08:1114d ago 0 – 1 d 0
Tue 13 Oct, 08:1115d ago 0 – 1 d 0
Mon 12 Oct, 08:1116d ago 0 – 1 d 0
Sun 11 Oct, 08:1117d ago 0 – 1 d 0
Sat 10 Oct, 08:1118d ago 0 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [DEV] Fireabend
Figure 5: The map: Custom Map, size 3600, seed 2123612209.
Table 4: The server's published settings.
Address145.239.232.105:27016
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 19:26 UTC
Hostname–
First seen23 Sep 2026
MapCustom Map
Size3600
Seed2123612209

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average32/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [DEV] Fireabend based?

No region is published by [DEV] Fireabend. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 145.239.232.105:27016.

A.2What is the online status and reliability of [DEV] Fireabend?

Right now, [DEV] Fireabend is offline, and the last time it was seen was 6 days 8 hours ago. The server was up 11% of the time over the last 7 full days, 18 of 168 hours. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What is the Rust version for [DEV] Fireabend?

Rust network protocol 2634 and build 167781 is the version that [DEV] Fireabend runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does [DEV] Fireabend wipe?

Prediction of the next wipe is impossible for [DEV] Fireabend, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 10 days 6 hours ago.

A.5What happens on [DEV] Fireabend when wipe day arrives?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6What is the rank of [DEV] Fireabend among Rust servers?

Ranked by player hours across seven days, [DEV] Fireabend holds #15,349, in the top 69% of all ranked servers.

A.7At what level does [DEV] Fireabend operate in terms of players?

At this moment [DEV] Fireabend is offline, having last been seen 6 days 8 hours ago. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on [DEV] Fireabend?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp0 (Max players): It offers 0 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which [DEV] Fireabend publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [DEV] Fireabend be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [DEV] Fireabend fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on [DEV] Fireabend?

No gather rate appears in the name of [DEV] Fireabend. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on [DEV] Fireabend?

Size 3,600 and seed 2123612209 define the procedural, game-generated map on [DEV] Fireabend. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

How to join

A.12How do you connect to [DEV] Fireabend?

Enter client.connect 145.239.232.105:27016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp0Max players. It offers 0 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.