4Netplayers Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 146.0.45.91:28015
Abstract
We describe the public Rust server 4Netplayers Rust Server, reached at 146.0.45.91:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 4 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 16:2425d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 146.0.45.91:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 16:24 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Custom Map |
| Size | 2500 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 161 on average | 32/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 39/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 7/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 9/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 2/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of 4Netplayers Rust Server?
There is no region published for 4Netplayers Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 146.0.45.91:28015 is its address.
A.2What is the reliability of 4Netplayers Rust Server, and is it online?
Right now, 4Netplayers Rust Server is offline, and the last time it was seen was 2 days 3 hours ago. Its uptime over the last full days (7 days) was 71%, with 119 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.
A.3What is the Rust version for 4Netplayers Rust Server?
4Netplayers Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does 4Netplayers Rust Server follow for wipes?
The record of 4Netplayers Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 9 hours.
A.5How would you describe wipe day on 4Netplayers Rust Server?
Recent wipes saw an average peak of 4 players. The crowd reached its maximum 20 hours after the latest wipe.
Population
A.6What position does 4Netplayers Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, 4Netplayers Rust Server holds #15,411, in the top 69% of all ranked servers.
A.7What is the population level of 4Netplayers Rust Server?
4Netplayers Rust Server is not online now; 2 days 3 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What do the tags associated with 4Netplayers Rust Server signify?
Tags from 4Netplayers Rust Server, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 4Netplayers Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on 4Netplayers Rust Server?
Its name carries no gather rate for 4Netplayers Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for 4Netplayers Rust Server?
The game generates 4Netplayers Rust Server's procedural map at size 2,500, from seed 1234567890. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.12What is the process for joining 4Netplayers Rust Server?
Press F1 inside Rust to open the console and enter client.connect 146.0.45.91:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.