ServerTEST11
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 147.45.152.99:28015
Abstract
We describe the public Rust server ServerTEST11, reached at 147.45.152.99:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,218 of all servers, the top 55%. It last wiped 51d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 55% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 14:3025d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 147.45.152.99:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Sep 2026, 19:16 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 102/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 109/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 44/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of ServerTEST11?
No region is published by ServerTEST11. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 147.45.152.99:28015 is its address.
A.2How reliable is ServerTEST11, and is it currently online?
At the present moment, ServerTEST11 is offline; it was last seen 5 days 16 hours ago. The server was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first observed on 14 September 2026 by Rust Statistics.
A.3What version of Rust is run on ServerTEST11?
Rust network protocol 2634 and build 167781 is the version that ServerTEST11 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on ServerTEST11?
Too few wipes by ServerTEST11 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 51 days 11 hours.
A.5What happens on ServerTEST11 when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does ServerTEST11 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, ServerTEST11 holds #12,218, in the top 55% of all ranked servers.
A.7How would you characterise the player activity on ServerTEST11?
The last recorded sighting of ServerTEST11 was 5 days 16 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.
Tags and filters
A.8How should the tags on ServerTEST11 be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which ServerTEST11 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can ServerTEST11 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that ServerTEST11 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does ServerTEST11 operate?
No gather rate appears in the name of ServerTEST11. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.11On which map does ServerTEST11 take place?
A procedural map, generated by the game, is what ServerTEST11 runs.
Connection
A.12What steps are required to join ServerTEST11?
Enter client.connect 147.45.152.99:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.