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RustProMapGen

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 147.79.78.133:28099

Abstract

We describe the public Rust server RustProMapGen, reached at 147.79.78.133:28099. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It makes a new world every few hours (10 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 08:082d ago – – – 0
Sun 25 Oct, 07:582d ago – – – 0
Sat 24 Oct, 12:533d ago – – – 0
Sat 24 Oct, 05:533d ago – – – 0
Fri 23 Oct, 12:064d ago – – – 0
Fri 23 Oct, 04:484d ago – – – 0
Fri 23 Oct, 00:534d ago – – – 0
Fri 23 Oct, 00:434d ago – – – 0
Thu 22 Oct, 21:085d ago – – – 0
Thu 22 Oct, 12:395d ago – – – 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address147.79.78.133:28099
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 129 on average92/300
EU Hub 01EU · groups of 1000+ · 22 on average22/3300
A Shockbyte Rust Servergroups of 8+ · 3 on average0/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average4/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average1/300
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 125 on average10/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustProMapGen have?

There is no region published for RustProMapGen. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 147.79.78.133:28099.

A.2What is the reliability of RustProMapGen, and is it online?

Right now, RustProMapGen is offline, and the last time it was seen was 39 hours ago. Of the 168 hours in the last 7 full days, 13 were served, an availability of 8%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for RustProMapGen?

The version of Rust on RustProMapGen is network protocol 2634 and build 166494, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does RustProMapGen follow for wipes?

No wipe schedule is kept for RustProMapGen, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5How does RustProMapGen compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustProMapGen holds #15,400, in the top 69% of all ranked servers.

A.6At what level does RustProMapGen operate in terms of players?

RustProMapGen is not online now; 39 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7What do the tags associated with RustProMapGen signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which RustProMapGen publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustProMapGen be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustProMapGen fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9Under what rules and settings does RustProMapGen operate?

Its name carries no gather rate for RustProMapGen. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on RustProMapGen?

A procedural map, generated by the game, is what RustProMapGen runs.

Connection

A.11How do you connect to RustProMapGen?

Enter client.connect 147.79.78.133:28099 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.