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NadlTopia

Rust Statistics

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Online · checked 10m ago · 147.93.162.142:28115

Abstract

We describe the public Rust server NadlTopia, reached at 147.93.162.142:28115. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,075 of all servers, the top 46%. It last wiped 21d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,075top 46%
Last wipe21d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 15:2521d ago 3 – running 0
Mon 5 Oct, 06:3422d ago 2 – 1.4 d 0
Sun 4 Oct, 07:5923d ago 1 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NadlTopia
Figure 5: The map: Procedural Map, size 6000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address147.93.162.142:28115
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 15:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average179/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average147/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average145/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does NadlTopia perform well?

Its average server fps over the last 48 hours was 56, with a minimum of 10. Buildings, deployables and all other world objects counted together reached a maximum of 202,914 entities. Memory use peaked at 4,967 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is NadlTopia based?

A region is not published by NadlTopia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 147.93.162.142:28115 is its address.

A.3What is the online status and reliability of NadlTopia?

NadlTopia is online at this time. Based on the uptime it reports, the last restart occurred about 5 days ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for NadlTopia?

NadlTopia is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does NadlTopia wipe?

With irregular wipe times, NadlTopia offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 21 days 5 hours ago.

A.6How would you describe wipe day on NadlTopia?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 22 hours after it began.

Player count

A.7What is the rank of NadlTopia among Rust servers?

Ranked by player hours across seven days, NadlTopia holds #10,075, in the top 46% of all ranked servers.

A.8At what level does NadlTopia operate in terms of players?

At this moment 0 players are on NadlTopia, which has 50 slots in total. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9How should the tags on NadlTopia be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which NadlTopia publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can NadlTopia be found among the Rust Statistics lists and filters?

The Rust Statistics lists that NadlTopia fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern NadlTopia?

No gather rate appears in the name of NadlTopia. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.

A.12What map is in use on NadlTopia?

The game generates NadlTopia's procedural map at size 6,000, from seed 2147483647. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to NadlTopia?

Press F1 inside Rust to open the console and enter client.connect 147.93.162.142:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.