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[US] Facepunch Staging

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 148.113.198.13:28015

Abstract

We describe the public Rust server [US] Facepunch Staging, reached at 148.113.198.13:28015. At the last check it held 8 of 250 places, against a seven-day mean of 5 and a peak of 121. It ranks #1,435 of all servers, the top 6%. It last wiped 34d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now8/2503% full
In the queue0no queue
Seven-day mean5peak 12, 48 h peak 11
Rank2#1,435top 6%
Last wipe34d agomonthly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152002:0011:0020:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0020:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 6% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.8 daysbetween real wipes
Wipe-day peak27players, last three wipes
Crowd held0%else halves by day 11
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 17hforce wipefw
Thu 3 Dec, 19:0035d 17hforce wipefw
Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 07:2620d ago 21 – running 8
Thu 24 Sep, 11:4434d ago 33 halved by day 11 13.8 d 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Facepunch Staging
Figure 5: The map: Procedural Map, size 4300, seed 280505286. Open on RustMaps.
Table 5: The server's published settings.
Address148.113.198.13:28015
Region–
Max players250
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Sep 2026, 11:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4300
Seed280505286

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], official Rust server list [3], rust servers with no mods [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average148/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average138/200
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 76 on average97/400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average64/225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 37 on average28/200
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average32/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [US] Facepunch Staging smooth?

Over the past 48 hours, it ran at an average of 204 server fps, with a low of 151. The highest number of entities it carried was 122,000, comprising buildings, deployables and all other objects. The peak memory usage was 3,031 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [US] Facepunch Staging have?

Without a region tag from [US] Facepunch Staging, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 148.113.198.13:28015.

A.3How reliable is [US] Facepunch Staging, and is it currently online?

[US] Facepunch Staging is online at this time. Based on the uptime it reports, the last restart occurred about 14 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on [US] Facepunch Staging?

[US] Facepunch Staging is running Rust network protocol 2635 and build 169488 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on [US] Facepunch Staging?

The only wipe for [US] Facepunch Staging is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 34 days 13 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6What happens on [US] Facepunch Staging when wipe day arrives?

Recent wipes saw an average peak of 27 players. The crowd reached its maximum 35 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 11.

Player count

A.7How does [US] Facepunch Staging compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [US] Facepunch Staging holds #1,435, in the top 6% of all ranked servers.

A.8At what level does [US] Facepunch Staging operate in terms of players?

The current population of [US] Facepunch Staging is 8, drawn from 250 slots. Averaged over the last seven days: 5 players; the same period peaks at 12. Averaging 9 players, 03:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What is the meaning of the tags on [US] Facepunch Staging?

Tags from [US] Facepunch Staging, read by the game's server browser, are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169488 (Build): Build 169488 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Facepunch Staging be found among the Rust Statistics lists and filters?

Official Rust servers, North American server statistics and Vanilla Rust servers are the Rust Statistics lists that [US] Facepunch Staging fits. These filters on the server list return it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Rules, settings, map

A.11What are the settings and rules that govern [US] Facepunch Staging?

Its name carries no gather rate for [US] Facepunch Staging. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Official, in the game's own tab, includes this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on [US] Facepunch Staging?

Size 4,300 and seed 280505286 define the procedural, game-generated map on [US] Facepunch Staging. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join [US] Facepunch Staging?

Press F1 inside Rust to open the console and enter client.connect 148.113.198.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169488,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. This is survival as standard Rust plays.
mp250Max players. 250 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs169488Build. Build 169488 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Official Rust server list. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.