Rust StatisticsWorking papers on every public Rust server · 85,654 players now

[CAN] Facepunch 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 148.113.198.4:28015

Abstract

We describe the public Rust server [CAN] Facepunch 1, reached at 148.113.198.4:28015. At the last check it held 8 of 400 places, against a seven-day mean of 9 and a peak of 211. It ranks #995 of all servers, the top 4%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now8/4002% full
In the queue0no queue
Seven-day mean9peak 21, 48 h peak 21
Rank2#995top 4%
Last wipe26d agomonthly schedule
Next wipe38d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
01020304021:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak23players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 22hforce wipefw
Thu 3 Dec, 19:0036d 22hforce wipefw
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:40fw26d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [CAN] Facepunch 1
Figure 5: The map: Procedural Map, size 4500, seed 875579406. Open on RustMaps.
Table 5: The server's published settings.
Address148.113.198.4:28015
Region–
Max players400
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:40 UTC
Hostnamenew__can__1.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed875579406

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online285/400
[EU] Facepunch Premium 1online204/350
[EU East] Facepunch 4online183/350
[EU East] Facepunch 5online152/350
[EU East] Facepunch 7online95/300
[EU] Facepunch Softcore 1online86/400
[EU] Facepunch Softcore 2online71/400
[EU] Facepunch Softcore 3online62/400

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers for new players [2], official Rust servers [3], rust servers with no mods [4] and servers wiping soon [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average417/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 209 on average277/325
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average128/200
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average154/300
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average195/250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average118/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [CAN] Facepunch 1 smooth?

Its average server fps over the last 48 hours was 265, with a minimum of 205. Its entity count reached a maximum of 140,973, including buildings, deployables and all other world objects. The peak memory usage was 5,890 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [CAN] Facepunch 1?

There is no region published for [CAN] Facepunch 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 148.113.198.4:28015.

A.3What is the reliability of [CAN] Facepunch 1, and is it online?

[CAN] Facepunch 1 is online at this time. It last restarted around 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for [CAN] Facepunch 1?

[CAN] Facepunch 1 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on [CAN] Facepunch 1?

The only wipe for [CAN] Facepunch 1 is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 26 days 2 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on [CAN] Facepunch 1?

Recent wipes saw an average peak of 23 players. The crowd reached its maximum 45 hours after the latest wipe.

Player count

A.7What is the rank of [CAN] Facepunch 1 among Rust servers?

Ranked by player hours across seven days, [CAN] Facepunch 1 holds #995, in the top 4% of all ranked servers.

A.8How would you characterise the player activity on [CAN] Facepunch 1?

On [CAN] Facepunch 1, 8 of the 400 slots are occupied at present. Over the last week the count averages 9 players and reaches 21 at its height. The busiest hour of the last 48 is 00:00 UTC, averaging 20 players.

Tags and filters

A.9By whom is [CAN] Facepunch 1 operated?

The same operator most likely runs [CAN] Facepunch 1 and 124 other servers we track, since both publish a playrust.com hostname.

A.10How should the tags on [CAN] Facepunch 1 be interpreted?

Tags from [CAN] Facepunch 1, read by the game's server browser, are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp400 (Max players): 400 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can [CAN] Facepunch 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [CAN] Facepunch 1 fits are: Rust servers with the tutorial tag, Official Rust servers and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Rules, settings, map

A.12Under what rules and settings does [CAN] Facepunch 1 operate?

No gather rate appears in the name of [CAN] Facepunch 1. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Official, in the game's own tab, includes this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.13What is the map for [CAN] Facepunch 1?

The game generates [CAN] Facepunch 1's procedural map at size 4,500, from seed 875579406. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.14How do you connect to [CAN] Facepunch 1?

Press F1 inside Rust to open the console and enter client.connect 148.113.198.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. Survival on standard Rust rules.
mp400Max players. 400 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Other
sc2Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers for new players. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Official Rust servers. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.