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[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 148.113.24.99:29029

Abstract

We describe the public Rust server [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, reached at 148.113.24.99:29029 and hosted in EA. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,698 of all servers, the top 39%, and #440 in EA. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 12:33 UTC, its biweekly schedule tag.

Keywords2x gather biweekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,698top 39%; #440 in EA
Last wipe13d agobiweekly schedule
Next wipe313hThu 29 Oct, 12:33 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0018:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 39% of all ranked servers, the top 78% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 12:33 UTC, in 13h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap9.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 12:3313hits own schedule
Thu 5 Nov, 19:007d 19hforce wipefw
Thu 12 Nov, 12:3314d 13hits own schedule
Thu 26 Nov, 12:3328d 13hits own schedule
Thu 3 Dec, 19:0035d 19hforce wipefw
Thu 10 Dec, 12:3342d 13hits own schedule
Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 12:3313d ago 1 – running 0
Thu 1 Oct, 18:38fw27d ago 2 halved by day 2 13.7 d 0
Sun 27 Sep, 08:5831d ago 1 halved by day 2 4.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Figure 5: The map: Procedural Map, size 3000, seed 1614537442. Open on RustMaps.
Table 5: The server's published settings.
Address148.113.24.99:29029
RegionEA
Max players40
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 12:33 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size3000
Seed1614537442

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers with 2x gather [2], modded Rust servers listed live [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average33/115
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average1/150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 4 on average2/140
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform well?

The server fps averaged 233 over the last 48 hours, never dropping below 79. The highest number of entities it carried was 51,321, comprising buildings, deployables and all other objects. Its highest memory usage was 3,213 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly have?

Asia is where [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself, using the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 148.113.24.99:29029 is its address.

A.3What is the reliability of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is currently online. It last restarted around 21 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 27 September 2026 by Rust Statistics.

A.4What is the Rust version for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?

Because too few wipes of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 12:33 UTC. 13 days 10 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.

A.6What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Population

A.7How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare with other Rust servers in the rankings?

On player hours over seven days [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #8,698, within the top 39% of all ranked servers; within Asia it is #440.

A.8How would you characterise the player activity on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

At this moment 0 players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, which has 40 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9What is the meaning of the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): East Asia is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules, settings, map

A.11What are the settings and rules that govern [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sets gather to 2x, as the server name indicates. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.12What is the map for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Size 3,000 and seed 1614537442 define the procedural, game-generated map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Press F1 inside Rust to open the console and enter client.connect 148.113.24.99:29029. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://rust.nexnise.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EAEast Asia. East Asia is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to RustNexus , a community-driven Vanilla+ server designed to keep Rust feeling authentic while improving the overall experience with carefully balanced quality-of-life features. ⚡ 2x Gather | 2x Stack | 2x Scrap 🛡 3 Day Raid Protection ⚔ Online Raiding (Days 4–9) 💥 Full Raiding (Day 10+) 👥 6 Max Teams & Clans 🏆 Clan Wars & Hall of Fame ⭐ Clan Power MVPs & Rivalries 💎 Prestige-Based Progression 📅 Bi-Weekly Wipes 💰 Balanced Economy 🚫 No Kits | No Pay-to-Win 🔨 Vanilla Crafting & Smelting 🚗 Vanilla Vehicles 👮 Active Admin Team 💬 Discord Community 🎉 Regular Events 🚀 Performance Optimised Whether you're a solo player or part of a six-player team RustNexus offers a competitive fair and long-term Rust experience without unnecessary mods or overpowered features.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers with 2x gather. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.