RadZone EU/CZ
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 148.251.177.248:28040
Abstract
We describe the public Rust server RadZone EU/CZ, reached at 148.251.177.248:28040 and hosted in EU. At the last check it held 3 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #2,633 of all servers, the top 12%, and #1007 in EU. It last wiped 3d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers, the top 34% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 19:023d ago | 5 | – | running | 1 |
| Tue 20 Oct, 16:578d ago | 7 | held half | 5.1 d | 0 |
| Mon 19 Oct, 18:169d ago | 7 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 148.251.177.248:28040 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 19:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1468623782 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust population table [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 26/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average | 139/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average | 368/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average | 491/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does RadZone EU/CZ perform well?
Over the past 48 hours, it ran at an average of 20 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 113,330 entities. Its highest memory usage was 4,237 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does RadZone EU/CZ have?
The EU tag places RadZone EU/CZ in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 148.251.177.248:28040.
A.3What is the reliability of RadZone EU/CZ, and is it online?
At the present moment, RadZone EU/CZ is online. The uptime it reports indicates a restart about 13 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RadZone EU/CZ?
Rust network protocol 2635 and build 168909 is the version that RadZone EU/CZ runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RadZone EU/CZ?
The only wipe for RadZone EU/CZ is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 3 days 21 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What happens on RadZone EU/CZ when wipe day arrives?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 4 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.7What position does RadZone EU/CZ occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives RadZone EU/CZ #2,633, in the top 12% of ranked servers and #1,007 in Europe.
A.8At what level does RadZone EU/CZ operate in terms of players?
On RadZone EU/CZ, 3 of the 50 slots are occupied at present. Over the last week the count averages 1 players and reaches 5 at its height. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 5 players.
Tags and filters
A.9How should the tags on RadZone EU/CZ be interpreted?
Tags from RadZone EU/CZ, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RadZone EU/CZ be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that RadZone EU/CZ fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern RadZone EU/CZ?
No gather rate appears in the name of RadZone EU/CZ. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RadZone EU/CZ take place?
Size 4,250 and seed 1468623782 define the procedural, game-generated map on RadZone EU/CZ. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to RadZone EU/CZ?
Enter client.connect 148.251.177.248:28040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.