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[GER]DuKs TESTSERVER

Rust Statistics

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Online · checked 9m ago · 148.251.2.84:30015

Abstract

We describe the public Rust server [GER]DuKs TESTSERVER, reached at 148.251.2.84:30015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 03:0519d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [GER]DuKs TESTSERVER
Figure 5: The map: Custom Map, size 4000, seed 1.
Table 4: The server's published settings.
Address148.251.2.84:30015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 03:05 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1
Custom mapdownload

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust population table [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average118/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [GER]DuKs TESTSERVER run?

The server fps averaged 37 over the last 48 hours, never dropping below 9. Buildings, deployables and all other world objects counted together reached a maximum of 92,108 entities. Memory use peaked at 2,603 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of [GER]DuKs TESTSERVER?

Without a region tag from [GER]DuKs TESTSERVER, its name still points to Europe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 148.251.2.84:30015 is its address.

A.3What is the online status and reliability of [GER]DuKs TESTSERVER?

At the present moment, [GER]DuKs TESTSERVER is online. The uptime it reports indicates a restart about 7 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for [GER]DuKs TESTSERVER?

Rust network protocol 2635 and build 168909 is the version that [GER]DuKs TESTSERVER runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on [GER]DuKs TESTSERVER?

The record of [GER]DuKs TESTSERVER's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 10 hours have passed since the current world was generated.

A.6What happens on [GER]DuKs TESTSERVER when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of [GER]DuKs TESTSERVER among Rust servers?

The seven-day player-hours ranking puts [GER]DuKs TESTSERVER at #15,326, within the top 69% of ranked servers.

A.8At what level does [GER]DuKs TESTSERVER operate in terms of players?

On [GER]DuKs TESTSERVER, 0 of the 10 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on [GER]DuKs TESTSERVER?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin: these are the tags [GER]DuKs TESTSERVER publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [GER]DuKs TESTSERVER be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [GER]DuKs TESTSERVER fits are: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on [GER]DuKs TESTSERVER?

The name of [GER]DuKs TESTSERVER states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12On which map does [GER]DuKs TESTSERVER take place?

At 4,000, the map on [GER]DuKs TESTSERVER is custom; the file is published, so this page offers it for download.

How to join

A.13What steps are required to join [GER]DuKs TESTSERVER?

Enter client.connect 148.251.2.84:30015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rust.duks-gaming.com.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
rustmapsCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.