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YoungHunters

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 31m ago · 148.251.237.60:28025

Abstract

We describe the public Rust server YoungHunters, reached at 148.251.237.60:28025. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 116d ago.

Keywordsduo modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe116d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0013:0015:0018:0020:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0013:0015:0018:0020:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #366 of the duo servers (top 87%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of YoungHunters
Figure 4: The map: Procedural Map, size 3000, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address148.251.237.60:28025
Region–
Max players30
Group limitduo
Wipe schedule–
Last wipe5 Jul 2026, 01:23 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are two-player Rust servers listed [2], modded Rust population table [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average4/100
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 23 on average1/200
DUO | ПАЛЯНИЦЯ | FULL WIPE 29.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average42/140
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average0/550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average0/100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average0/550

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of YoungHunters smooth?

Over the past 48 hours, it ran at an average of 118 server fps, with a low of 115. Buildings, deployables and all other world objects counted together reached a maximum of 46,421 entities. Memory use peaked at 1,570 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is YoungHunters based?

There is no region published for YoungHunters. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 148.251.237.60:28025.

A.3What is the online status and reliability of YoungHunters?

At the present moment, YoungHunters is online. Based on the uptime it reports, the last restart occurred about 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on YoungHunters?

Rust network protocol 2631 and build 156658 is the version that YoungHunters runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does YoungHunters follow for wipes?

The record of YoungHunters's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 116 days 23 hours ago.

Player count

A.6How does YoungHunters compare with other Rust servers in the rankings?

Ranked by player hours across seven days, YoungHunters holds #15,262, in the top 69% of all ranked servers. It ranks #366 among servers in the duo group.

A.7At what level does YoungHunters operate in terms of players?

The current population of YoungHunters is 0, drawn from 30 slots. The seven-day average for this server is 0 players.

Tags, lists

A.8What do the tags associated with YoungHunters signify?

Tags from YoungHunters, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The slot count is 30; ts2 (Group limit): A team holds no more than 2; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs156658 (Build): Build 156658 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can YoungHunters be found among the Rust Statistics lists and filters?

The Rust Statistics lists that YoungHunters fits are: Duo Rust servers, group limit 2 and Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Rules, settings, map

A.10Which settings and rules are in force on YoungHunters?

The name of YoungHunters states no gather rate. The group limit is 2 players, under duo. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on YoungHunters?

The game generates YoungHunters's procedural map at size 3,000, from seed 12345. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to YoungHunters?

Enter client.connect 148.251.237.60:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts2,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. The slot count is 30.
ts2Group limit. A team holds no more than 2.
v2631Protocol. Joining requires the same game version: protocol 2631.
cs156658Build. Build 156658 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Two-player Rust servers listed. ruststatistics.org/top-duo-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.