[TEST] Sanguine Halloween Showcase (closed)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 148.72.141.118:28090
Abstract
We describe the public Rust server [TEST] Sanguine Halloween Showcase (closed), reached at 148.72.141.118:28090. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,904 of all servers, the top 58%. It last wiped 5d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.3 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 20:3532m ago | – | – | running | 0 |
| Fri 23 Oct, 12:315d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 148.72.141.118:28090 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 23 Oct 2026, 12:31 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Custom Map |
| Size | 5000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 101/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 26/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average | 224/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average | 134/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 8/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average | 366/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [TEST] Sanguine Halloween Showcase (closed) smooth?
The server fps averaged 30 over the last 48 hours, never dropping below 26. The highest number of entities it carried was 33,983, comprising buildings, deployables and all other objects. Its highest memory usage was 4,033 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of [TEST] Sanguine Halloween Showcase (closed)?
There is no region published for [TEST] Sanguine Halloween Showcase (closed). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 148.72.141.118:28090.
A.3What is the reliability of [TEST] Sanguine Halloween Showcase (closed), and is it online?
At the present moment, [TEST] Sanguine Halloween Showcase (closed) is online. It last restarted around 5 days 3 hours ago, according to its reported uptime. Of the 120 hours in the last 5 full days, 120 were served, an availability of 100%. It was first observed on 22 October 2026 by Rust Statistics.
A.4What is the Rust version for [TEST] Sanguine Halloween Showcase (closed)?
[TEST] Sanguine Halloween Showcase (closed) is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on [TEST] Sanguine Halloween Showcase (closed)?
The only wipe for [TEST] Sanguine Halloween Showcase (closed) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 5 days 8 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What characterises wipe day on [TEST] Sanguine Halloween Showcase (closed)?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7How does [TEST] Sanguine Halloween Showcase (closed) compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [TEST] Sanguine Halloween Showcase (closed) holds #12,904, in the top 58% of all ranked servers.
A.8What is the population level of [TEST] Sanguine Halloween Showcase (closed)?
The current population of [TEST] Sanguine Halloween Showcase (closed) is 0, drawn from 20 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 22:00 UTC, averaging 1 players.
Tags, lists
A.9What is the meaning of the tags on [TEST] Sanguine Halloween Showcase (closed)?
Tags from [TEST] Sanguine Halloween Showcase (closed), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [TEST] Sanguine Halloween Showcase (closed) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on [TEST] Sanguine Halloween Showcase (closed)?
No gather rate appears in the name of [TEST] Sanguine Halloween Showcase (closed). The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.
A.12On which map does [TEST] Sanguine Halloween Showcase (closed) take place?
The game generates [TEST] Sanguine Halloween Showcase (closed)'s procedural map at size 5,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.13What steps are required to join [TEST] Sanguine Halloween Showcase (closed)?
Press F1 inside Rust to open the console and enter client.connect 148.72.141.118:28090. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.