WEAPONS DEFENSE TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 149.154.11.115:28315
Abstract
We describe the public Rust server WEAPONS DEFENSE TEST, reached at 149.154.11.115:28315. It is offline at the last check, against a seven-day mean of 01. It ranks #15,991 of all servers, the top 71%. It last wiped 25d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 16:1325d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 149.154.11.115:28315 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 16:13 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 55/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 54/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does WEAPONS DEFENSE TEST have?
No region is published by WEAPONS DEFENSE TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 149.154.11.115:28315 is its address.
A.2What is the reliability of WEAPONS DEFENSE TEST, and is it online?
Right now, WEAPONS DEFENSE TEST is offline, and the last time it was seen was 24 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 26 September 2026 by Rust Statistics.
A.3What version of Rust is run on WEAPONS DEFENSE TEST?
Rust network protocol 2634 and build 166652 is the version that WEAPONS DEFENSE TEST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does WEAPONS DEFENSE TEST wipe?
There are not yet enough recorded wipes for WEAPONS DEFENSE TEST to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 7 hours ago.
A.5What happens on WEAPONS DEFENSE TEST when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 8 hours after it began.
Player count
A.6How does WEAPONS DEFENSE TEST compare with other Rust servers in the rankings?
Ranked by player hours across seven days, WEAPONS DEFENSE TEST holds #15,991, in the top 71% of all ranked servers.
A.7At what level does WEAPONS DEFENSE TEST operate in terms of players?
At this moment WEAPONS DEFENSE TEST is offline, having last been seen 24 days 23 hours ago.
Tags and filters
A.8How should the tags on WEAPONS DEFENSE TEST be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags WEAPONS DEFENSE TEST publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can WEAPONS DEFENSE TEST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that WEAPONS DEFENSE TEST fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern WEAPONS DEFENSE TEST?
The name of WEAPONS DEFENSE TEST states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.11What is the map for WEAPONS DEFENSE TEST?
A procedural map, generated by the game, is what WEAPONS DEFENSE TEST runs.
Connection
A.12What is the process for joining WEAPONS DEFENSE TEST?
Press F1 inside Rust to open the console and enter client.connect 149.154.11.115:28315. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. 0 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.