Dogmeat
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 149.202.81.2:28023
Abstract
We describe the public Rust server Dogmeat, reached at 149.202.81.2:28023. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 14d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.9 days | between real wipes |
| On rhythm | 40% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 33% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 09:0214d ago | 2 | – | running | 1 |
| Mon 12 Oct, 10:0815d ago | 1 | – | 1 d | 0 |
| Thu 8 Oct, 11:4519d ago | 1 | halved by day 1 | 3.9 d | 1 |
| Sun 4 Oct, 14:0723d ago | 1 | held half | 3.9 d | 0 |
| Sun 4 Oct, 06:0923d ago | 1 | – | 0.3 d | 0 |
| Sat 19 Sep, 13:5638d ago | 1 | halved by day 1 | 14.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 149.202.81.2:28023 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 09:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 69/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 33/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Dogmeat have?
No region is published by Dogmeat. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 149.202.81.2:28023 is its address.
A.2What is the reliability of Dogmeat, and is it online?
Right now, Dogmeat is offline, and the last time it was seen was 6 days 12 hours ago. Its uptime over the last full days (7 days) was 11%, with 18 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on Dogmeat?
Rust network protocol 2634 and build 167781 is the version that Dogmeat runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Dogmeat wipe?
With irregular wipe times, Dogmeat offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 14 days 20 hours ago.
A.5How would you describe wipe day on Dogmeat?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 33 hours after it began. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. In the other cases, the population fell below half by day 1.
Player count
A.6How does Dogmeat compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Dogmeat at #15,419, within the top 69% of ranked servers.
A.7How would you characterise the player activity on Dogmeat?
At this moment Dogmeat is offline, having last been seen 6 days 12 hours ago. The mean population for the last seven days is 0.
Tags and filters
A.8What do the tags associated with Dogmeat signify?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Dogmeat publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Dogmeat be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Dogmeat: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Dogmeat?
The name of Dogmeat states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Dogmeat?
The game generates Dogmeat's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to Dogmeat?
Enter client.connect 149.202.81.2:28023 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sARGvnJeVa.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.