Local Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 149.50.208.134:28015
Abstract
We describe the public Rust server Local Test Server, reached at 149.50.208.134:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,391 of all servers. It last wiped 253d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 149.50.208.134:28015 |
|---|---|
| Region | – · fra |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Feb 2026, 15:42 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 54/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 76/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 24/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Local Test Server?
A region is not published by Local Test Server, and its region code is fra. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 149.50.208.134:28015.
A.2What is the online status and reliability of Local Test Server?
Local Test Server is currently offline, with the last sighting 40 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 September 2026.
A.3What version of Rust is run on Local Test Server?
The version of Rust on Local Test Server is network protocol 2621 and build 143390, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Local Test Server?
The record of Local Test Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 253 days 14 hours ago.
Population
A.5What position does Local Test Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Local Test Server at #15,391, within the top – of ranked servers.
A.6What is the population level of Local Test Server?
At this moment Local Test Server is offline, having last been seen 40 days 13 hours ago.
Tags, lists
A.7What is the meaning of the tags on Local Test Server?
Tags from Local Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2621 (Protocol): The game protocol is 2621; your client must match it to join; cs143390 (Build): Build 143390 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rfra (Region code): Region code: fra; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local Test Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Local Test Server?
The name of Local Test Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.
A.10What map is in use on Local Test Server?
The game generates the map on Local Test Server; that format is procedural.
How to join
A.11How do you connect to Local Test Server?
Enter client.connect 149.50.208.134:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2621 | Protocol. The game protocol is 2621; your client must match it to join. |
cs143390 | Build. Build 143390 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$rfra | Region code. Region code: fra. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.