RustSkinLab Content Studio
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 149.88.110.46:28025
Abstract
We describe the public Rust server RustSkinLab Content Studio, reached at 149.88.110.46:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,921 of all servers, the top 70%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 149.88.110.46:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:16 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 175/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 138/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 51/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. Rust Statistics does not look up the machine's location; it shows where the server says it is. 149.88.110.46:28025 is its address.
A.2How reliable is RustSkinLab Content Studio, and is it currently online?
Right now, RustSkinLab Content Studio is offline, and the last time it was seen was 25 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 2 October 2026.
A.3What version of Rust is run on RustSkinLab Content Studio?
The version of Rust on RustSkinLab Content Studio is network protocol 2634 and build 166494, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does RustSkinLab Content Studio follow for wipes?
Too few wipes by RustSkinLab Content Studio have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 26 days 13 hours ago.
Player count
A.5How does RustSkinLab Content Studio compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RustSkinLab Content Studio at #15,921, within the top 70% of ranked servers.
A.6What is the population level of RustSkinLab Content Studio?
The last recorded sighting of RustSkinLab Content Studio was 25 days 18 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with RustSkinLab Content Studio signify?
gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustSkinLab Content Studio publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RustSkinLab Content Studio be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustSkinLab Content Studio: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does RustSkinLab Content Studio operate?
Its name carries no gather rate for RustSkinLab Content Studio. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does RustSkinLab Content Studio take place?
On RustSkinLab Content Studio the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join RustSkinLab Content Studio?
Press F1 inside Rust to open the console and enter client.connect 149.88.110.46:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.