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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 15.204.112.136:28015

Abstract

We describe the public Rust server A Rust Server, reached at 15.204.112.136:28015. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%. It last wiped 6d ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,348top 69%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 14:486d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address15.204.112.136:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 14:48 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average116/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average134/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average105/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Rust Server perform well?

Its average server fps over the last 48 hours was 89, with a minimum of 57. Its entity count reached a maximum of 44,255, including buildings, deployables and all other world objects. Memory use peaked at 1,961 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Rust Server based?

A region is not published by A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 15.204.112.136:28015 is its address.

A.3What is the reliability of A Rust Server, and is it online?

At the present moment, A Rust Server is online. Based on the uptime it reports, the last restart occurred about 4 hours ago. Its uptime over the last full days (6 days) was 90%, with 130 of 144 hours online. It was first observed on 21 October 2026 by Rust Statistics.

A.4What is the Rust version for A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does A Rust Server follow for wipes?

The record of A Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 6 hours.

A.6How would you describe wipe day on A Rust Server?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What position does A Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Rust Server at #15,348, within the top 69% of ranked servers.

A.8At what level does A Rust Server operate in terms of players?

On A Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on A Rust Server be interpreted?

gmvanilla (Game mode): This is survival in its vanilla form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Rust Server fits. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does A Rust Server operate?

No gather rate appears in the name of A Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12What is the map for A Rust Server?

The game generates A Rust Server's procedural map at size 3,000, from seed 1234. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join A Rust Server?

Enter client.connect 15.204.112.136:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.