[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 15.204.13.5:28015
Abstract
We describe the public Rust server [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, reached at 15.204.13.5:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 15d ago.
Keywords2x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.2 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 06:5815d ago | 0 | – | running | 0 |
| Sun 11 Oct, 03:4218d ago | 4 | halved by day 2 | 3.1 d | 3 |
| Sat 10 Oct, 06:0419d ago | 4 | – | 0.9 d | 0 |
| Fri 9 Oct, 01:4620d ago | 4 | – | 1.2 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.13.5:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 06:58 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 227080 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], find a 2x rust server [3], modded server list with rates [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average | 98/150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average | 68/200 |
| [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average | 34/200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average | 5/150 |
| [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average | 4/200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 46 on average | 93/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run?
Its average server fps over the last 48 hours was 144, with a minimum of 95. Buildings, deployables and all other world objects counted together reached a maximum of 666,720 entities. The peak memory usage was 8,672 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
No region tag is published by [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 15.204.13.5:28015.
A.3What is the reliability of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, and is it online?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly is online at this time. The uptime it reports indicates a restart about 4 hours ago. Its uptime over the last full days (7 days) was 87%, with 146 of 168 hours online. The first record of it by Rust Statistics dates to 9 October 2026.
A.4What version of Rust is run on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The version of Rust on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly follow for wipes?
No next wipe can be predicted for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 15 days 2 hours have passed since the current world was generated.
A.6What happens on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly when wipe day arrives?
The average busiest point of recent wipes was 3 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.
Player count
A.7What is the rank of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly among Rust servers?
The seven-day player-hours ranking puts [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at #15,335, within the top 69% of ranked servers.
A.8How would you characterise the player activity on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
At this moment 0 players are on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which has 100 slots in total. The mean population for the last seven days is 0.
Tags, lists
A.9What do the tags associated with [US] Syndicate | 2x | Solo/Duo/Trio | Monthly signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [US] Syndicate | 2x | Solo/Duo/Trio | Monthly be found among the Rust Statistics lists and filters?
Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Syndicate | 2x | Solo/Duo/Trio | Monthly fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules, settings, map
A.11Under what rules and settings does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly operate?
The rate for gathering on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is 2x, according to its name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.12What is the map for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The game generates [US] Syndicate | 2x | Solo/Duo/Trio | Monthly's procedural map at size 4,500, from seed 227080. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Enter client.connect 15.204.13.5:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Find a 2x rust server. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.