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A Shockbyte Rust Server

Rust Statistics

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Online · checked 11m ago · 15.204.152.32:28810

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.152.32:28810. At the last check it held 0 of 15 places, against a seven-day mean of 0 and a peak of 41. It ranks #6,053 of all servers, the top 27%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak 4
Rank2#6,053top 27%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6 daysbetween real wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 1
Fri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 22:513d ago 4 – running 0
Sat 17 Oct, 22:569d ago 5 halved by day 1 6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Custom Map, size 2000, seed 111.
Table 4: The server's published settings.
Address15.204.152.32:28810
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:58 UTC
Hostname–
First seen17 Oct 2026
MapCustom Map
Size2000
Seed111

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average189/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average170/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of A Shockbyte Rust Server smooth?

Its average server fps over the last 48 hours was 236, with a minimum of 225. Its entity count reached a maximum of 16,702, including buildings, deployables and all other world objects. The peak memory usage was 4,359 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 15.204.152.32:28810 is its address.

A.3What is the reliability of A Shockbyte Rust Server, and is it online?

At the present moment, A Shockbyte Rust Server is online. It last restarted around 9 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 17 October 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 3 days 20 hours have passed since the current world was generated.

A.6What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes saw an average peak of 4 players. The crowd reached its maximum 24 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #6,053, in the top 27% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of the 15 slots are occupied at present. The peak over seven days is 4, against an average of 0.

Tags, lists

A.9What do the tags associated with A Shockbyte Rust Server signify?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does A Shockbyte Rust Server operate?

Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on A Shockbyte Rust Server?

Generated by the game from seed 111, the procedural map on A Shockbyte Rust Server measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

How to join

A.13What steps are required to join A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 15.204.152.32:28810. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp15Max players. 15 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.