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South Park!

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 15.204.68.213:24072

Abstract

We describe the public Rust server South Park!, reached at 15.204.68.213:24072. It is offline at the last check, against a seven-day mean of 1 and a peak of 71. It ranks #3,021 of all servers, the top 14%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean1peak 7, 48 h peak 1
Rank2#3,021top 14%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75119:0020:0021:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0020:0021:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 14% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.9 daysbetween real wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 2
Thu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 01:287d ago 4 – running 3
Sun 18 Oct, 04:4911d ago 3 halved by day 2 3.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of South Park!
Figure 5: The map: Procedural Map, size 2000, seed 1321801525. Open on RustMaps.
Table 4: The server's published settings.
Address15.204.68.213:24072
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 01:40 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size2000
Seed1321801525

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average120/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of South Park! smooth?

The server fps averaged 236 over the last 48 hours, never dropping below 228. Buildings, deployables and all other world objects counted together reached a maximum of 22,244 entities. The peak memory usage was 2,514 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is South Park! based?

A region is not published by South Park!. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.68.213:24072.

A.3What is the online status and reliability of South Park!?

At the present moment, South Park! is offline; it was last seen 44 hours ago. Based on the uptime it reports, the last restart occurred about 33 hours ago. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.

A.4What is the Rust version for South Park!?

South Park! is running Rust network protocol 2635 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does South Park! wipe?

Too few wipes by South Park! have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 7 days 17 hours have passed since the current world was generated.

A.6How would you describe wipe day on South Park!?

The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Population

A.7What position does South Park! occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts South Park! at #3,021, within the top 14% of ranked servers.

A.8At what level does South Park! operate in terms of players?

The last recorded sighting of South Park! was 44 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 7 at its height. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 0 players.

Tags and filters

A.9How should the tags on South Park! be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags South Park! publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can South Park! be found among the Rust Statistics lists and filters?

These Rust Statistics lists include South Park!: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern South Park!?

Its name carries no gather rate for South Park!. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does South Park! take place?

The game generates South Park!'s procedural map at size 2,000, from seed 1321801525. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to South Park!?

Press F1 inside Rust to open the console and enter client.connect 15.204.68.213:24072. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.