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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 15.204.68.217:28900

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.68.217:28900. At the last check it held 0 of 3 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,832 of all servers, the top 44%. It last wiped 12d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/30% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,832top 44%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 3500, seed 1862422565. Open on RustMaps.
Table 3: The server's published settings.
Address15.204.68.217:28900
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 21:36 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size3500
Seed1862422565

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does A Shockbyte Rust Server run?

Over the past 48 hours, it ran at an average of 227 server fps, with a low of 191. Buildings, deployables and all other world objects counted together reached a maximum of 69,519 entities. Its highest memory usage was 4,092 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.68.217:28900.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

At the present moment, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart occurred about 44 hours ago. The server was up 97% of the time over the last 7 full days, 163 of 168 hours. The first record of it by Rust Statistics dates to 16 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days 15 hours have passed since the current world was generated.

Player count

A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #9,832, within the top 44% of ranked servers.

A.7At what level does A Shockbyte Rust Server operate in terms of players?

On A Shockbyte Rust Server, 0 of the 3 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.

Tags and filters

A.8What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does A Shockbyte Rust Server operate?

The name of A Shockbyte Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11On which map does A Shockbyte Rust Server take place?

The game generates A Shockbyte Rust Server's procedural map at size 3,500, from seed 1862422565. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 15.204.68.217:28900. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp3Max players. The slot count is 3.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.