A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 15.204.68.234:26913
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.68.234:26913. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #9,820 of all servers, the top 44%. It last wiped 4d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 05:324d ago | 3 | – | running | 0 |
| Sun 11 Oct, 03:1918d ago | 3 | halved by day 1 | 14.1 d | 0 |
| Sat 10 Oct, 00:5919d ago | 4 | – | 1.1 d | 2 |
| Fri 9 Oct, 02:4420d ago | 4 | – | 0.9 d | 0 |
| Sun 4 Oct, 05:1125d ago | 2 | halved by day 3 | 4.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.68.234:26913 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 05:32 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 36/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 74/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 293/310 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of A Shockbyte Rust Server smooth?
Over the past 48 hours, it ran at an average of 238 server fps, with a low of 230. The highest number of entities it carried was 8,716, comprising buildings, deployables and all other objects. The peak memory usage was 3,368 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 15.204.68.234:26913.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
At the present moment, A Shockbyte Rust Server is online. The uptime it reports indicates a restart about 38 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 4 October 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does A Shockbyte Rust Server follow for wipes?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 17 hours ago.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #9,820, within the top 44% of ranked servers.
A.8What is the population level of A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 3.
Tags, lists
A.9How should the tags on A Shockbyte Rust Server be interpreted?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that A Shockbyte Rust Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to A Shockbyte Rust Server?
Enter client.connect 15.204.68.234:26913 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.