ChudL™
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 15.204.68.243:27849
Abstract
We describe the public Rust server ChudL™, reached at 15.204.68.243:27849. It is offline at the last check, against a seven-day mean of 01. It ranks #15,226 of all servers, the top 70%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 08:0623d ago | 0 | – | running | 0 |
| Sat 19 Sep, 23:0340d ago | 2 | halved by day 3 | 16.4 d | 0 |
| Sat 19 Sep, 10:4540d ago | 2 | – | 0.5 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.68.243:27849 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 08:06 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | 2500 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 32/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 48/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 17/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 50/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 236/260 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does ChudL™ have?
There is no region published for ChudL™. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 15.204.68.243:27849 is its address.
A.2What is the online status and reliability of ChudL™?
At the present moment, ChudL™ is offline; it was last seen 12 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 19 September 2026.
A.3What is the Rust version for ChudL™?
Rust network protocol 2634 and build 167781 is the version that ChudL™ runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does ChudL™ follow for wipes?
No next wipe can be predicted for ChudL™ since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 23 days 15 hours ago.
A.5How would you describe wipe day on ChudL™?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 3.
Population
A.6How does ChudL™ compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts ChudL™ at #15,226, within the top 70% of ranked servers.
A.7At what level does ChudL™ operate in terms of players?
The last recorded sighting of ChudL™ was 12 days 18 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with ChudL™ signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which ChudL™ publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can ChudL™ be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that ChudL™ fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on ChudL™?
The name of ChudL™ states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.
A.11On which map does ChudL™ take place?
Generated by the game from seed 2147483647, the procedural map on ChudL™ measures 2,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to ChudL™?
Press F1 inside Rust to open the console and enter client.connect 15.204.68.243:27849. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.