typical test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 15.204.83.240:20999
Abstract
We describe the public Rust server typical test, reached at 15.204.83.240:20999. It is offline at the last check, against a seven-day mean of 01. It ranks #15,379 of all servers, the top 70%. It last wiped 18d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.83.240:20999 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 20:12 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 6738 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 20/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average | 38/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 22/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 107/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is typical test based?
A region is not published by typical test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 15.204.83.240:20999 is its address.
A.2What is the online status and reliability of typical test?
At the present moment, typical test is offline; it was last seen 9 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What version of Rust is run on typical test?
typical test is running Rust network protocol 2634 and build 167398 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does typical test follow for wipes?
There are not yet enough recorded wipes for typical test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 18 days 7 hours.
Population
A.5How does typical test compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts typical test at #15,379, within the top 70% of ranked servers.
A.6At what level does typical test operate in terms of players?
The last recorded sighting of typical test was 9 days 10 hours ago; it is offline now.
Tags and filters
A.7How should the tags on typical test be interpreted?
Tags from typical test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can typical test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that typical test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on typical test?
The name of typical test states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on typical test?
Generated by the game from seed 6738, the procedural map on typical test measures 1,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11What is the process for joining typical test?
Enter client.connect 15.204.83.240:20999 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.