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TT Vil

Rust Statistics

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Online · checked 5m ago · 15.235.173.80:28080

Abstract

We describe the public Rust server TT Vil, reached at 15.235.173.80:28080. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,238 of all servers, the top 33%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#7,238top 33%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608003:0012:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 12:1211d ago 1 – running 0
Sun 18 Oct, 05:1211d ago 1 – 0.3 d 0
Sat 17 Oct, 16:2012d ago 1 – 0.5 d 1
Sat 17 Oct, 06:4312d ago 1 – 0.4 d 0
Fri 9 Oct, 13:4420d ago 1 halved by day 1 7.7 d 0
Tue 22 Sep, 15:3637d ago 1 halved by day 1 16.9 d 0
Thu 17 Sep, 17:3442d ago 0 – 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TT Vil
Figure 5: The map: Procedural Map, size 4500, seed 1816171915. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.173.80:28080
Region–
Max players50
Group limit16 max
Wipe schedule–
Last wipe18 Oct 2026, 12:12 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1816171915

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average17/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average33/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average24/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average119/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of TT Vil smooth?

The server fps averaged 60 over the last 48 hours, never dropping below 60. The highest number of entities it carried was 109,727, comprising buildings, deployables and all other objects. Memory use peaked at 3,693 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does TT Vil have?

A region is not published by TT Vil. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 15.235.173.80:28080 is its address.

A.3What is the online status and reliability of TT Vil?

TT Vil is currently online. The uptime it reports indicates a restart about 2 days 3 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on TT Vil?

Rust network protocol 2635 and build 168909 is the version that TT Vil runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on TT Vil?

No next wipe can be predicted for TT Vil since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 11 days 14 hours ago.

A.6What happens on TT Vil when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Population

A.7What is the rank of TT Vil among Rust servers?

Ranked by player hours across seven days, TT Vil holds #7,238, in the top 33% of all ranked servers.

A.8How would you characterise the player activity on TT Vil?

On TT Vil, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9What is the meaning of the tags on TT Vil?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags TT Vil publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can TT Vil be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TT Vil fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern TT Vil?

The name of TT Vil states no gather rate. The team limit is 16 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does TT Vil take place?

Generated by the game from seed 1816171915, the procedural map on TT Vil measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining TT Vil?

Press F1 inside Rust to open the console and enter client.connect 15.235.173.80:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts16Group limit. Teams are capped at 16.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.