RAID1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 15.235.180.140:26025
Abstract
We describe the public Rust server RAID1, reached at 15.235.180.140:26025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.235.180.140:26025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 11:13 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Custom Map |
| Size | 2500 |
| Seed | 3486489 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 41/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 91/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 36/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 88/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 309/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RAID1 based?
A region is not published by RAID1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.235.180.140:26025.
A.2What is the reliability of RAID1, and is it online?
At the present moment, RAID1 is offline; it was last seen 6 days 7 hours ago. Its uptime over the last full days (7 days) was 23%, with 39 of 168 hours online. It was first observed on 6 October 2026 by Rust Statistics.
A.3What is the Rust version for RAID1?
RAID1 is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does RAID1 wipe?
The record of RAID1's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 23 days 11 hours ago.
Population
A.5What position does RAID1 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RAID1 at #15,276, within the top 69% of ranked servers.
A.6How would you characterise the player activity on RAID1?
RAID1 is not online now; 6 days 7 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7How should the tags on RAID1 be interpreted?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RAID1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can RAID1 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RAID1 fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern RAID1?
The name of RAID1 states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10On which map does RAID1 take place?
The game generates RAID1's procedural map at size 2,500, from seed 3486489. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.11What is the process for joining RAID1?
Enter client.connect 15.235.180.140:26025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.