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[SEA] Facepunch 2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 15.235.180.211:28015

Abstract

We describe the public Rust server [SEA] Facepunch 2, reached at 15.235.180.211:28015. At the last check it held 6 of 250 places, against a seven-day mean of 12 and a peak of 281. It ranks #867 of all servers, the top 4%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now6/2502% full
In the queue0no queue
Seven-day mean12peak 28, 48 h peak 25
Rank2#867top 4%
Last wipe27d agomonthly schedule
Next wipe37d 9hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
01020304010:0019:0004:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0019:0004:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak56players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 9hforce wipefw
Thu 3 Dec, 19:0035d 9hforce wipefw
020406080+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:42fw27d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SEA] Facepunch 2
Figure 5: The map: Procedural Map, size 4500, seed 1720588492. Open on RustMaps.
Table 5: The server's published settings.
Address15.235.180.211:28015
Region–
Max players250
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnamesea__2.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1720588492

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online81/400
[EA] Softcore 1online75/350
[EU East] Facepunch 4online63/350
[EU] Facepunch Premium 1online57/350
[EU East] Facepunch 5online39/350
[US East] Facepunch Premium 1online33/400
[EA] Facepunch 2online31/300
[EA] Facepunch 3online28/350

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with the tutorial tag [2], Rust official tag servers [3], live vanilla server list [4] and servers wiping soon [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 105 on average77/200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average17/100
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average2/50
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0/50
AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 1 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [SEA] Facepunch 2 smooth?

Its average server fps over the last 48 hours was 161, with a minimum of 114. Its entity count reached a maximum of 149,354, including buildings, deployables and all other world objects. The peak memory usage was 5,950 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of [SEA] Facepunch 2?

Without a region tag from [SEA] Facepunch 2, its name still points to Asia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 15.235.180.211:28015 is its address.

A.3What is the online status and reliability of [SEA] Facepunch 2?

At the present moment, [SEA] Facepunch 2 is online. The uptime it reports indicates a restart about 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on [SEA] Facepunch 2?

[SEA] Facepunch 2 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does [SEA] Facepunch 2 follow for wipes?

Once a month, [SEA] Facepunch 2 wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 15 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6How would you describe wipe day on [SEA] Facepunch 2?

Across its recent wipes, the average peak population was 56 players. The peak on the latest wipe came 25 hours after it began.

Player count

A.7What position does [SEA] Facepunch 2 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [SEA] Facepunch 2 holds #867, in the top 4% of all ranked servers.

A.8What is the population level of [SEA] Facepunch 2?

The current population of [SEA] Facepunch 2 is 6, drawn from 250 slots. Over the last week the count averages 12 players and reaches 28 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 24 players.

Tags and filters

A.9Who is responsible for running [SEA] Facepunch 2?

The same operator most likely runs [SEA] Facepunch 2 and 124 other servers we track, since both publish a playrust.com hostname.

A.10What is the meaning of the tags on [SEA] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, in its standard form; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags [SEA] Facepunch 2 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.11Where can [SEA] Facepunch 2 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [SEA] Facepunch 2: Rust servers with the tutorial tag, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Rules, settings, map

A.12Under what rules and settings does [SEA] Facepunch 2 operate?

No gather rate appears in the name of [SEA] Facepunch 2. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Official, in the game's own tab, includes this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.13What is the map for [SEA] Facepunch 2?

Generated by the game from seed 1720588492, the procedural map on [SEA] Facepunch 2 measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.14What steps are required to join [SEA] Facepunch 2?

Enter client.connect 15.235.180.211:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. Rust survival, in its standard form.
mp250Max players. 250 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^tTutorial on. Facepunch's tutorial is available to new players on this server.
Other
sc2Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with the tutorial tag. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.