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Valhalla

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 15.235.31.83:24662

Abstract

We describe the public Rust server Valhalla, reached at 15.235.31.83:24662. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,366top 71%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held50%else halves by day 1
Sun 4 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 16:5425d ago 5 – running 0
Thu 1 Oct, 20:01fw27d ago 5 held half 2.9 d 0
Tue 29 Sep, 18:5829d ago 3 halved by day 1 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Valhalla
Figure 5: The map: Procedural Map, size 3000, seed 1225. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.31.83:24662
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 16:54 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size3000
Seed1225

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average141/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average199/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average87/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Valhalla?

A region is not published by Valhalla. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 15.235.31.83:24662.

A.2What is the online status and reliability of Valhalla?

Right now, Valhalla is offline, and the last time it was seen was 16 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What is the Rust version for Valhalla?

Rust network protocol 2634 and build 166652 is the version that Valhalla runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Valhalla wipe?

With irregular wipe times, Valhalla offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 1 hours have passed since the current world was generated.

A.5What happens on Valhalla when wipe day arrives?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 8 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.6What position does Valhalla occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Valhalla at #15,366, within the top 71% of ranked servers.

A.7How would you characterise the player activity on Valhalla?

The last recorded sighting of Valhalla was 16 days 5 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with Valhalla signify?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Valhalla publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Valhalla be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Valhalla fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Valhalla operate?

The name of Valhalla states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does Valhalla take place?

Size 3,000 and seed 1225 define the procedural, game-generated map on Valhalla. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining Valhalla?

Press F1 inside Rust to open the console and enter client.connect 15.235.31.83:24662. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.