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A Shockbyte Rust Server

Rust Statistics

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Online · checked 11m ago · 15.235.31.99:28015

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 15.235.31.99:28015. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0018:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.4 daysbetween real wipes
Wipe-day peak0players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 21 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 09:207d ago 0 – running 0
Sat 10 Oct, 23:5517d ago 1 held half 10.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 2500, seed 5000. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.31.99:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 09:20 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size2500
Seed5000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Shockbyte Rust Server perform well?

The server fps averaged 231 over the last 48 hours, never dropping below 122. Buildings, deployables and all other world objects counted together reached a maximum of 29,473 entities. The peak memory usage was 3,522 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.235.31.99:28015.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is online at this time. The uptime it reports indicates a restart about 22 hours ago. Its uptime over the last full days (7 days) was 95%, with 159 of 168 hours online. The first record of it by Rust Statistics dates to 10 October 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does A Shockbyte Rust Server follow for wipes?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days 13 hours have passed since the current world was generated.

A.6What characterises wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.7What is the rank of A Shockbyte Rust Server among Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,344, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on A Shockbyte Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which A Shockbyte Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does A Shockbyte Rust Server take place?

Generated by the game from seed 5000, the procedural map on A Shockbyte Rust Server measures 2,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 15.235.31.99:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.