iParadiddle's Paradise
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 150.195.144.38:28050
Abstract
We describe the public Rust server iParadiddle's Paradise, reached at 150.195.144.38:28050. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,285 of all servers, the top 64%. It last wiped 20d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 150.195.144.38:28050 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 55/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 94/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 105/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 339/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is iParadiddle's Paradise based?
There is no region published for iParadiddle's Paradise. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 150.195.144.38:28050.
A.2How reliable is iParadiddle's Paradise, and is it currently online?
Right now, iParadiddle's Paradise is offline, and the last time it was seen was 3 days 6 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. It was first observed on 9 October 2026 by Rust Statistics.
A.3What is the Rust version for iParadiddle's Paradise?
iParadiddle's Paradise is running Rust network protocol 2635 and build 167398 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does iParadiddle's Paradise follow for wipes?
The record of iParadiddle's Paradise's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 7 hours ago.
Player count
A.5What position does iParadiddle's Paradise occupy in the ranking of Rust servers?
Ranked by player hours across seven days, iParadiddle's Paradise holds #14,285, in the top 64% of all ranked servers.
A.6What is the population level of iParadiddle's Paradise?
iParadiddle's Paradise is not online now; 3 days 6 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.7What do the tags associated with iParadiddle's Paradise signify?
gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags iParadiddle's Paradise publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can iParadiddle's Paradise be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that iParadiddle's Paradise fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on iParadiddle's Paradise?
Its name carries no gather rate for iParadiddle's Paradise. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10On which map does iParadiddle's Paradise take place?
Generated by the game from seed 1337, the procedural map on iParadiddle's Paradise measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11What is the process for joining iParadiddle's Paradise?
Enter client.connect 150.195.144.38:28050 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.