build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 151.80.25.50:28011
Abstract
We describe the public Rust server build, reached at 151.80.25.50:28011. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,674 of all servers, the top 66%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57fw27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 151.80.25.50:28011 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 2665 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are creative and sandbox servers [2], community tab servers measured [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 6/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 |
| Creative / Buildgroups of 8+ · 1 on average | 1/1 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average | 90/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 201/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average | 66/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of build smooth?
The server fps averaged 1 over the last 48 hours, never dropping below 1. The highest number of entities it carried was 101,383, comprising buildings, deployables and all other objects. Memory use peaked at 2,936 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of build?
A region is not published by build. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 151.80.25.50:28011.
A.3How reliable is build, and is it currently online?
At the present moment, build is online. Based on the uptime it reports, the last restart occurred about 2 days 18 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for build?
build is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on build?
The only wipe for build is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 27 days 8 hours.
A.6How would you describe wipe day on build?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does build compare with other Rust servers in the rankings?
Ranked by player hours across seven days, build holds #14,674, in the top 66% of all ranked servers.
A.8At what level does build operate in terms of players?
The current population of build is 0, drawn from 5 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 16:00 UTC, averaging 0 players.
Tags and filters
A.9What do the tags associated with build signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which build publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can build be found among the Rust Statistics lists and filters?
The Rust Statistics lists that build fits are: Build and creative servers in Rust and Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does build operate?
The name of build states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on build?
Size 4,250 and seed 2665 define the procedural, game-generated map on build. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to build?
Enter client.connect 151.80.25.50:28011 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.