LivingWorld isolated remediation validation
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 152.110.55.254:28115
Abstract
We describe the public Rust server LivingWorld isolated remediation validation, reached at 152.110.55.254:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #16,853 of all servers, the top 71%. It last wiped 45d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 152.110.55.254:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 19:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 179/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 91/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 284/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 236/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does LivingWorld isolated remediation validation have?
No region is published by LivingWorld isolated remediation validation. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 152.110.55.254:28115.
A.2What is the reliability of LivingWorld isolated remediation validation, and is it online?
Right now, LivingWorld isolated remediation validation is offline, and the last time it was seen was 29 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on LivingWorld isolated remediation validation?
The version of Rust on LivingWorld isolated remediation validation is network protocol 2633 and build 163207, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does LivingWorld isolated remediation validation follow for wipes?
Too few wipes by LivingWorld isolated remediation validation have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 45 days 19 hours have passed since the current world was generated.
Player count
A.5What position does LivingWorld isolated remediation validation occupy in the ranking of Rust servers?
Ranked by player hours across seven days, LivingWorld isolated remediation validation holds #16,853, in the top 71% of all ranked servers.
A.6How would you characterise the player activity on LivingWorld isolated remediation validation?
The last recorded sighting of LivingWorld isolated remediation validation was 29 days 19 hours ago; it is offline now.
Tags, lists
A.7How should the tags on LivingWorld isolated remediation validation be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags LivingWorld isolated remediation validation publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can LivingWorld isolated remediation validation be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LivingWorld isolated remediation validation fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does LivingWorld isolated remediation validation operate?
The name of LivingWorld isolated remediation validation states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10What is the map for LivingWorld isolated remediation validation?
On LivingWorld isolated remediation validation the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining LivingWorld isolated remediation validation?
Enter client.connect 152.110.55.254:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163207 | Build. This server runs game build 163207. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.