Rust StatisticsWorking papers on every public Rust server · 44,561 players now

Lost Land

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 152.37.181.201:28015

Abstract

We describe the public Rust server Lost Land, reached at 152.37.181.201:28015. At the last check it held 1 of 35 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,103 of all servers, the top 32%. It last wiped 1d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/353% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,103top 32%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5207:0015:0023:0006:0014:0023:00Wiped Tue 27 Oct, 07:21 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040007:0015:0023:0006:0014:0023:00Wiped Tue 27 Oct, 07:21 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 08:191d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Lost Land
Figure 4: The map: Procedural Map, size 3000, seed 8675309. Open on RustMaps.
Table 3: The server's published settings.
Address152.37.181.201:28015
Region–
Max players35
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 08:19 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size3000
Seed8675309

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average38/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Lost Land smooth?

Its average server fps over the last 48 hours was 228, with a minimum of 172. Its entity count reached a maximum of 47,366, including buildings, deployables and all other world objects. Memory use peaked at 2,019 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Lost Land?

No region is published by Lost Land. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 152.37.181.201:28015.

A.3How reliable is Lost Land, and is it currently online?

Lost Land is currently online. It last restarted around 13 hours ago, according to its reported uptime. Its uptime over the last full day (1 day) was 96%, with 23 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What version of Rust is run on Lost Land?

Rust network protocol 2635 and build 168909 is the version that Lost Land runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Lost Land wipe?

Too few wipes by Lost Land have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 40 hours ago.

Player count

A.6How does Lost Land compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Lost Land holds #7,103, in the top 32% of all ranked servers.

A.7What is the population level of Lost Land?

The current population of Lost Land is 1, drawn from 35 slots. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 2 players.

Tags, lists

A.8What do the tags associated with Lost Land signify?

gmrust (Game mode): This is survival as standard Rust plays; mp35 (Max players): 35 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Lost Land publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Lost Land be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Lost Land fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10What are the settings and rules that govern Lost Land?

Its name carries no gather rate for Lost Land. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Lost Land?

The game generates Lost Land's procedural map at size 3,000, from seed 8675309. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Lost Land?

Enter client.connect 152.37.181.201:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp35Max players. 35 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.