[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 2h ago · 153.197.161.35:28017
Abstract
We describe the public Rust server [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, reached at 153.197.161.35:28017 and hosted in EA. At the last check it held 0 of 150 places, against a seven-day mean of 1 and a peak of 71. It ranks #3,308 of all servers, the top 15%, and #308 in EA. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 04:32 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes vanilla carbon premium
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers, the top 55% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 04:32 UTC, in 1d 9h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.2 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 0% | else halves by day 7.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 04:32 | 1d 9h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 23h | force wipefw |
| Fri 13 Nov, 04:32 | 15d 9h | its own schedule |
| Fri 27 Nov, 04:32 | 29d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 23h | force wipefw |
| Fri 11 Dec, 04:32 | 43d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 04:3212d ago | 5 | – | running | 0 |
| Thu 1 Oct, 19:05fw27d ago | 4 | halved by day 9 | 14.4 d | 0 |
| Thu 17 Sep, 19:0041d ago | 7 | halved by day 6 | 14 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 153.197.161.35:28017 |
|---|---|
| Region | EA |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 04:32 UTC |
| Hostname | inaka2.crypto-cheer.jp |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 930824030 |
7Operator
3 servers publish a crypto-cheer.jp hostname.
| Server | Status | Players |
|---|---|---|
| [JP] まったりクマ鯖 x3 | 10/02 BP Wipe | online | 0/100 |
| [JP]Rustテストサーバー | online | 0/100 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2], unmodded rust server list [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 68 on average | 39/200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 42 on average | 44/215 |
| Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average | 18/100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average | 1/200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average | 2/60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe smooth?
Over the past 48 hours, it ran at an average of 99 server fps, with a low of 81. Buildings, deployables and all other world objects counted together reached a maximum of 122,965 entities. Memory use peaked at 4,550 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe based?
Asia is where [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe lists itself, using the EA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 153.197.161.35:28017.
A.3What is the online status and reliability of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is online at this time. The uptime it reports indicates a restart about 19 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Rust network protocol 2635 and build 168909 is the version that [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe follow for wipes?
Because too few wipes of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe are recorded to confirm the schedule, the tag governs the prediction. On Friday 30 October at 04:32 UTC the next wipe is expected. 12 days 14 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6How would you describe wipe day on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The average busiest point of recent wipes was 5 players. The crowd reached its maximum 28 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 7.5.
Player count
A.7What position does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe #3,308, in the top 15% of ranked servers and #308 in Asia.
A.8What is the population level of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
At this moment 0 players are on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, which has 150 slots in total. The peak over seven days is 7, against an average of 1. Averaging 5 players, 10:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9By whom is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe operated?
2 other servers we track share the crypto-cheer.jp hostname published by [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe; the same operator most likely runs them.
A.10What is the meaning of the tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp150 (Max players): It offers 150 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only with Rust's premium status; EA (East Asia): In the server browser it is filed under East Asia, which [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.11Where can [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.12What are the settings and rules that govern [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Its name carries no gather rate for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Carbon. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. Join only with Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.13What map is in use on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The game generates [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's procedural map at size 4,500, from seed 930824030. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.14How do you connect to [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Enter client.connect 153.197.161.35:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^y | Carbon. The plugin framework is Carbon. |
^q | Premium. Join only with Rust's premium status. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.